* Monarch designations - improved effects stability after game rollback or in AI games;

This commit is contained in:
Oleg Agafonov 2020-08-29 21:21:13 +04:00
parent e1c7943636
commit 29242ec759
2 changed files with 39 additions and 32 deletions

View file

@ -16,6 +16,7 @@ import mage.constants.SubType;
import mage.constants.SuperType;
import mage.game.Game;
import mage.game.events.ZoneChangeEvent;
import mage.util.Copyable;
import mage.util.GameLog;
import mage.util.SubTypeList;
@ -27,17 +28,15 @@ import java.util.UUID;
/**
* @author LevelX2
*/
public abstract class Designation implements MageObject {
public abstract class Designation implements MageObject, Copyable<Designation> {
private static EnumSet emptySet = EnumSet.noneOf(CardType.class);
private static List emptyList = new ArrayList<>();
private static ObjectColor emptyColor = new ObjectColor();
private static ManaCostsImpl emptyCost = new ManaCostsImpl();
private static final ObjectColor emptyColor = new ObjectColor();
private static final ManaCostsImpl emptyCost = new ManaCostsImpl();
private String name;
private DesignationType designationType;
private final DesignationType designationType;
private UUID id;
private FrameStyle frameStyle;
private final FrameStyle frameStyle;
private boolean copy;
private MageObject copyFrom; // copied card INFO (used to call original adjusters)
private Abilities<Ability> abilites = new AbilitiesImpl<>();
@ -58,13 +57,14 @@ public abstract class Designation implements MageObject {
}
public Designation(final Designation designation) {
this.id = designation.id;
this.name = designation.name;
this.designationType = designation.designationType;
this.id = designation.id;
this.frameStyle = designation.frameStyle;
this.copy = designation.copy;
this.copyFrom = (designation.copyFrom != null ? designation.copyFrom.copy() : null);
this.abilites = designation.abilites.copy();
this.expansionSetCodeForImage = designation.expansionSetCodeForImage;
this.unique = designation.unique;
}
@ -267,5 +267,4 @@ public abstract class Designation implements MageObject {
public boolean isUnique() {
return unique;
}
}

View file

@ -1,6 +1,7 @@
package mage.players;
import com.google.common.collect.ImmutableMap;
import mage.ApprovingObject;
import mage.ConditionalMana;
import mage.MageObject;
import mage.Mana;
@ -69,7 +70,6 @@ import java.io.Serializable;
import java.util.*;
import java.util.Map.Entry;
import java.util.stream.Collectors;
import mage.ApprovingObject;
public abstract class PlayerImpl implements Player, Serializable {
@ -276,13 +276,18 @@ public abstract class PlayerImpl implements Player, Serializable {
this.priorityTimeLeft = player.getPriorityTimeLeft();
this.reachedNextTurnAfterLeaving = player.reachedNextTurnAfterLeaving;
this.castSourceIdWithAlternateMana.addAll(player.castSourceIdWithAlternateMana);
this.castSourceIdManaCosts.putAll(player.castSourceIdManaCosts);
this.castSourceIdCosts.putAll(player.castSourceIdCosts);
this.castSourceIdWithAlternateMana.addAll(player.getCastSourceIdWithAlternateMana());
for (Entry<UUID, ManaCosts<ManaCost>> entry : player.getCastSourceIdManaCosts().entrySet()) {
this.castSourceIdManaCosts.put(entry.getKey(), (entry.getValue() == null ? null : entry.getValue().copy()));
}
for (Entry<UUID, Costs<Cost>> entry : player.getCastSourceIdCosts().entrySet()) {
this.castSourceIdCosts.put(entry.getKey(), (entry.getValue() == null ? null : entry.getValue().copy()));
}
this.payManaMode = player.payManaMode;
this.phyrexianColors = player.getPhyrexianColors() != null ? player.phyrexianColors.copy() : null;
this.designations.addAll(player.designations);
for (Designation object : player.designations) {
this.designations.add(object.copy());
}
}
@Override
@ -360,8 +365,11 @@ public abstract class PlayerImpl implements Player, Serializable {
}
this.phyrexianColors = player.getPhyrexianColors() != null ? player.getPhyrexianColors().copy() : null;
this.designations.clear();
this.designations.addAll(player.getDesignations());
for (Designation object : player.getDesignations()) {
this.designations.add(object.copy());
}
// Don't restore!
// this.storedBookmark
@ -614,9 +622,9 @@ public abstract class PlayerImpl implements Player, Serializable {
&& this.hasOpponent(sourceControllerId, game)
&& game.getContinuousEffects().asThough(this.getId(), AsThoughEffectType.HEXPROOF, null, sourceControllerId, game) == null
&& abilities.stream()
.filter(HexproofBaseAbility.class::isInstance)
.map(HexproofBaseAbility.class::cast)
.anyMatch(ability -> ability.checkObject(source, game))) {
.filter(HexproofBaseAbility.class::isInstance)
.map(HexproofBaseAbility.class::cast)
.anyMatch(ability -> ability.checkObject(source, game))) {
return false;
}
@ -656,7 +664,7 @@ public abstract class PlayerImpl implements Player, Serializable {
game.informPlayers(getLogName() + " discards down to "
+ this.maxHandSize
+ (this.maxHandSize == 1
? " hand card" : " hand cards"));
? " hand card" : " hand cards"));
}
discard(hand.size() - this.maxHandSize, false, null, game);
}
@ -805,7 +813,7 @@ public abstract class PlayerImpl implements Player, Serializable {
}
GameEvent gameEvent = GameEvent.getEvent(GameEvent.EventType.DISCARD_CARD,
card.getId(), source == null
? null : source.getSourceId(), playerId);
? null : source.getSourceId(), playerId);
gameEvent.setFlag(source != null); // event from effect or from cost (source == null)
if (game.replaceEvent(gameEvent, source)) {
return false;
@ -1856,7 +1864,7 @@ public abstract class PlayerImpl implements Player, Serializable {
}
}
private List<Permanent> getPermanentsThatCanBeUntapped(Game game, List<Permanent> canBeUntapped,RestrictionUntapNotMoreThanEffect handledEffect, Map<Entry<RestrictionUntapNotMoreThanEffect, Set<Ability>>, Integer> notMoreThanEffectsUsage) {
private List<Permanent> getPermanentsThatCanBeUntapped(Game game, List<Permanent> canBeUntapped, RestrictionUntapNotMoreThanEffect handledEffect, Map<Entry<RestrictionUntapNotMoreThanEffect, Set<Ability>>, Integer> notMoreThanEffectsUsage) {
List<Permanent> leftForUntap = new ArrayList<>();
// select permanents that can still be untapped
for (Permanent permanent : canBeUntapped) {
@ -2716,7 +2724,7 @@ public abstract class PlayerImpl implements Player, Serializable {
* @param winnable
* @param appliedEffects
* @return if winnable, true if player won the toss, if not winnable, true
* for heads and false for tails
* for heads and false for tails
*/
@Override
public boolean flipCoin(Ability source, Game game, boolean winnable, List<UUID> appliedEffects) {
@ -2810,7 +2818,7 @@ public abstract class PlayerImpl implements Player, Serializable {
* @param numberPlanarSides The number of chaos sides the planar die
* currently has (normally 1)
* @return the outcome that the player rolled. Either ChaosRoll, PlanarRoll
* or NilRoll
* or NilRoll
*/
@Override
public PlanarDieRoll rollPlanarDie(Game game, List<UUID> appliedEffects, int numberChaosSides, int numberPlanarSides) {
@ -2887,7 +2895,7 @@ public abstract class PlayerImpl implements Player, Serializable {
for (Card card : getHand().getCards(game)) {
Abilities<ActivatedManaAbilityImpl> manaAbilities
= card.getAbilities(game).getAvailableActivatedManaAbilities(Zone.HAND, playerId, game);
for (Iterator<ActivatedManaAbilityImpl> it = manaAbilities.iterator(); it.hasNext();) {
for (Iterator<ActivatedManaAbilityImpl> it = manaAbilities.iterator(); it.hasNext(); ) {
ActivatedManaAbilityImpl ability = it.next();
Abilities<ActivatedManaAbilityImpl> noTapAbilities = new AbilitiesImpl<>(ability);
if (ability.getManaCosts().isEmpty() && !ability.isPoolDependant()) {
@ -2904,7 +2912,7 @@ public abstract class PlayerImpl implements Player, Serializable {
boolean useLater = false; // sources with mana costs or mana pool dependency
Abilities<ActivatedManaAbilityImpl> manaAbilities
= permanent.getAbilities(game).getAvailableActivatedManaAbilities(Zone.BATTLEFIELD, playerId, game); // returns ability only if canActivate is true
for (Iterator<ActivatedManaAbilityImpl> it = manaAbilities.iterator(); it.hasNext();) {
for (Iterator<ActivatedManaAbilityImpl> it = manaAbilities.iterator(); it.hasNext(); ) {
ActivatedManaAbilityImpl ability = it.next();
if (canUse == null) {
canUse = permanent.canUseActivatedAbilities(game);
@ -2946,7 +2954,7 @@ public abstract class PlayerImpl implements Player, Serializable {
boolean usePoolDependantAbilities = false; // use such abilities later than other if possible because it can maximize mana production
while (anAbilityWasUsed && !sourceWithCosts.isEmpty()) {
anAbilityWasUsed = false;
for (Iterator<Abilities<ActivatedManaAbilityImpl>> iterator = sourceWithCosts.iterator(); iterator.hasNext();) {
for (Iterator<Abilities<ActivatedManaAbilityImpl>> iterator = sourceWithCosts.iterator(); iterator.hasNext(); ) {
Abilities<ActivatedManaAbilityImpl> manaAbilities = iterator.next();
if (usePoolDependantAbilities || !manaAbilities.hasPoolDependantAbilities()) {
boolean used;
@ -3648,7 +3656,7 @@ public abstract class PlayerImpl implements Player, Serializable {
*
* @param game
* @return A Set of cardIds that are playable and amount of playable
* abilities
* abilities
*/
@Override
public Map<UUID, Integer> getPlayableObjects(Game game, Zone zone) {
@ -4020,7 +4028,7 @@ public abstract class PlayerImpl implements Player, Serializable {
@Override
public boolean moveCards(Set<Card> cards, Zone toZone,
Ability source, Game game
Ability source, Game game
) {
return moveCards(cards, toZone, source, game, false, false, false, null);
}
@ -4147,7 +4155,7 @@ public abstract class PlayerImpl implements Player, Serializable {
}
@Override
public boolean moveCardToHandWithInfo(Card card, UUID sourceId,Game game) {
public boolean moveCardToHandWithInfo(Card card, UUID sourceId, Game game) {
return this.moveCardToHandWithInfo(card, sourceId, game, true);
}
@ -4182,7 +4190,7 @@ public abstract class PlayerImpl implements Player, Serializable {
// identify cards from one owner
Cards cards = new CardsImpl();
UUID ownerId = null;
for (Iterator<Card> it = allCards.iterator(); it.hasNext();) {
for (Iterator<Card> it = allCards.iterator(); it.hasNext(); ) {
Card card = it.next();
if (cards.isEmpty()) {
ownerId = card.getOwnerId();
@ -4358,7 +4366,7 @@ public abstract class PlayerImpl implements Player, Serializable {
game.informPlayers(this.getLogName() + " moves " + (withName ? card.getLogName()
+ (card.isCopy() ? " (Copy)" : "") : "a card face down") + ' '
+ (fromZone != null ? "from " + fromZone.toString().toLowerCase(Locale.ENGLISH)
+ ' ' : "") + "to the exile zone");
+ ' ' : "") + "to the exile zone");
}
}