Changed layer of GainAbilityControllerEffect to player effects.

This commit is contained in:
LevelX2 2014-04-30 17:38:19 +02:00
parent f137e623eb
commit 286a65878d

View file

@ -59,7 +59,7 @@ public class GainAbilityControllerEffect extends ContinuousEffectImpl<GainAbilit
* @param duration custom - effect will be discarded as soon there is no sourceId - permanent on the battlefield
*/
public GainAbilityControllerEffect(Ability ability, Duration duration) {
super(duration, Layer.AbilityAddingRemovingEffects_6, SubLayer.NA, Outcome.AddAbility);
super(duration, Layer.PlayerEffects, SubLayer.NA, Outcome.AddAbility);
this.ability = ability;
staticText = "You have " + ability.getRule() + " " + duration.toString();
}