[BLB] Implement Flowerfoot Swordmaster

This commit is contained in:
theelk801 2024-07-10 16:36:39 -04:00
parent f4c2171fd1
commit 276e185e94
2 changed files with 49 additions and 0 deletions

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@ -0,0 +1,48 @@
package mage.cards.f;
import mage.MageInt;
import mage.abilities.common.ValiantTriggeredAbility;
import mage.abilities.effects.common.continuous.BoostControlledEffect;
import mage.abilities.keyword.OffspringAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.SubType;
import mage.filter.common.FilterCreaturePermanent;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class FlowerfootSwordmaster extends CardImpl {
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent(SubType.MOUSE, "Mice");
public FlowerfootSwordmaster(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{W}");
this.subtype.add(SubType.MOUSE);
this.subtype.add(SubType.SOLDIER);
this.power = new MageInt(1);
this.toughness = new MageInt(2);
// Offspring {2}
this.addAbility(new OffspringAbility("{2}"));
// Valiant -- Whenever this creature becomes the target of a spell or ability you control for the first time each turn, Mice you control get +1/+0 until end of turn.
this.addAbility(new ValiantTriggeredAbility(new BoostControlledEffect(
1, 1, Duration.EndOfTurn, filter
)));
}
private FlowerfootSwordmaster(final FlowerfootSwordmaster card) {
super(card);
}
@Override
public FlowerfootSwordmaster copy() {
return new FlowerfootSwordmaster(this);
}
}

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@ -31,6 +31,7 @@ public final class Bloomburrow extends ExpansionSet {
cards.add(new SetCardInfo("Carrot Cake", 7, Rarity.COMMON, mage.cards.c.CarrotCake.class));
cards.add(new SetCardInfo("Early Winter", 93, Rarity.COMMON, mage.cards.e.EarlyWinter.class));
cards.add(new SetCardInfo("Fell", 95, Rarity.UNCOMMON, mage.cards.f.Fell.class));
cards.add(new SetCardInfo("Flowerfoot Swordmaster", 14, Rarity.UNCOMMON, mage.cards.f.FlowerfootSwordmaster.class));
cards.add(new SetCardInfo("Forest", 278, Rarity.LAND, mage.cards.basiclands.Forest.class, FULL_ART_BFZ_VARIOUS));
cards.add(new SetCardInfo("Head of the Homestead", 216, Rarity.COMMON, mage.cards.h.HeadOfTheHomestead.class));
cards.add(new SetCardInfo("Hop to It", 16, Rarity.UNCOMMON, mage.cards.h.HopToIt.class));