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[BLB] Implement Flowerfoot Swordmaster
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2 changed files with 49 additions and 0 deletions
48
Mage.Sets/src/mage/cards/f/FlowerfootSwordmaster.java
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48
Mage.Sets/src/mage/cards/f/FlowerfootSwordmaster.java
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@ -0,0 +1,48 @@
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package mage.cards.f;
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import mage.MageInt;
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import mage.abilities.common.ValiantTriggeredAbility;
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import mage.abilities.effects.common.continuous.BoostControlledEffect;
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import mage.abilities.keyword.OffspringAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.SubType;
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import mage.filter.common.FilterCreaturePermanent;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class FlowerfootSwordmaster extends CardImpl {
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private static final FilterCreaturePermanent filter = new FilterCreaturePermanent(SubType.MOUSE, "Mice");
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public FlowerfootSwordmaster(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{W}");
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this.subtype.add(SubType.MOUSE);
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this.subtype.add(SubType.SOLDIER);
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this.power = new MageInt(1);
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this.toughness = new MageInt(2);
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// Offspring {2}
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this.addAbility(new OffspringAbility("{2}"));
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// Valiant -- Whenever this creature becomes the target of a spell or ability you control for the first time each turn, Mice you control get +1/+0 until end of turn.
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this.addAbility(new ValiantTriggeredAbility(new BoostControlledEffect(
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1, 1, Duration.EndOfTurn, filter
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)));
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}
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private FlowerfootSwordmaster(final FlowerfootSwordmaster card) {
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super(card);
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}
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@Override
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public FlowerfootSwordmaster copy() {
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return new FlowerfootSwordmaster(this);
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}
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}
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@ -31,6 +31,7 @@ public final class Bloomburrow extends ExpansionSet {
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cards.add(new SetCardInfo("Carrot Cake", 7, Rarity.COMMON, mage.cards.c.CarrotCake.class));
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cards.add(new SetCardInfo("Early Winter", 93, Rarity.COMMON, mage.cards.e.EarlyWinter.class));
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cards.add(new SetCardInfo("Fell", 95, Rarity.UNCOMMON, mage.cards.f.Fell.class));
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cards.add(new SetCardInfo("Flowerfoot Swordmaster", 14, Rarity.UNCOMMON, mage.cards.f.FlowerfootSwordmaster.class));
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cards.add(new SetCardInfo("Forest", 278, Rarity.LAND, mage.cards.basiclands.Forest.class, FULL_ART_BFZ_VARIOUS));
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cards.add(new SetCardInfo("Head of the Homestead", 216, Rarity.COMMON, mage.cards.h.HeadOfTheHomestead.class));
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cards.add(new SetCardInfo("Hop to It", 16, Rarity.UNCOMMON, mage.cards.h.HopToIt.class));
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