diff --git a/Mage.Sets/src/mage/cards/l/LuckBobblehead.java b/Mage.Sets/src/mage/cards/l/LuckBobblehead.java new file mode 100644 index 00000000000..52955ba3d96 --- /dev/null +++ b/Mage.Sets/src/mage/cards/l/LuckBobblehead.java @@ -0,0 +1,102 @@ +package mage.cards.l; + +import mage.abilities.Ability; +import mage.abilities.common.SimpleActivatedAbility; +import mage.abilities.costs.common.TapSourceCost; +import mage.abilities.costs.mana.GenericManaCost; +import mage.abilities.dynamicvalue.DynamicValue; +import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount; +import mage.abilities.effects.OneShotEffect; +import mage.abilities.effects.common.CreateTokenEffect; +import mage.abilities.effects.common.WinGameSourceControllerEffect; +import mage.abilities.hint.Hint; +import mage.abilities.hint.ValueHint; +import mage.abilities.mana.AnyColorManaAbility; +import mage.cards.CardImpl; +import mage.cards.CardSetInfo; +import mage.constants.CardType; +import mage.constants.Outcome; +import mage.constants.SubType; +import mage.filter.common.FilterControlledPermanent; +import mage.game.Game; +import mage.game.permanent.token.TreasureToken; +import mage.players.Player; + +import java.util.List; +import java.util.UUID; + +/** + * @author Susucr + */ +public final class LuckBobblehead extends CardImpl { + + public LuckBobblehead(UUID ownerId, CardSetInfo setInfo) { + super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{3}"); + + this.subtype.add(SubType.BOBBLEHEAD); + + // {T}: Add one mana of any color. + this.addAbility(new AnyColorManaAbility()); + + // {1}, {T}: Roll X six-sided dice, where X is the number of Bobbleheads you control. Create a tapped Treasure token for each even result. If you rolled 6 exactly seven times, you win the game. + Ability ability = new SimpleActivatedAbility( + new LuckBobbleheadEffect(), + new GenericManaCost(1) + ); + ability.addCost(new TapSourceCost()); + ability.addHint(LuckBobbleheadEffect.hint); + this.addAbility(ability); + } + + private LuckBobblehead(final LuckBobblehead card) { + super(card); + } + + @Override + public LuckBobblehead copy() { + return new LuckBobblehead(this); + } +} + +class LuckBobbleheadEffect extends OneShotEffect { + + private static final DynamicValue xValue = new PermanentsOnBattlefieldCount( + new FilterControlledPermanent(SubType.BOBBLEHEAD, "Bobbleheads you control"), null + ); + static final Hint hint = new ValueHint("Bobbleheads you control", xValue); + + LuckBobbleheadEffect() { + super(Outcome.Benefit); + staticText = "Roll X six-sided dice, where X is the number of Bobbleheads you control. " + + "Create a tapped Treasure token for each even result. " + + "If you rolled 6 exactly seven times, you win the game"; + } + + private LuckBobbleheadEffect(final LuckBobbleheadEffect effect) { + super(effect); + } + + @Override + public LuckBobbleheadEffect copy() { + return new LuckBobbleheadEffect(this); + } + + @Override + public boolean apply(Game game, Ability source) { + int amount = xValue.calculate(game, source, this); + Player controller = game.getPlayer(source.getControllerId()); + if (controller == null || amount <= 0) { + return false; + } + List rolls = controller.rollDice(Outcome.Benefit, source, game, 6, amount, 0); + int evenRolls = rolls.stream().filter(i -> i != null && i % 2 == 0).mapToInt(i -> 1).sum(); + int sixRolls = rolls.stream().filter(i -> i == 6).mapToInt(i -> 1).sum(); + if (evenRolls > 0) { + new CreateTokenEffect(new TreasureToken(), evenRolls, true).apply(game, source); + } + if (sixRolls == 7) { + new WinGameSourceControllerEffect().apply(game, source); + } + return true; + } +} \ No newline at end of file diff --git a/Mage.Sets/src/mage/sets/Fallout.java b/Mage.Sets/src/mage/sets/Fallout.java index b7592369b0d..66a4e764b00 100644 --- a/Mage.Sets/src/mage/sets/Fallout.java +++ b/Mage.Sets/src/mage/sets/Fallout.java @@ -174,6 +174,7 @@ public final class Fallout extends ExpansionSet { cards.add(new SetCardInfo("Lily Bowen, Raging Grandma", 927, Rarity.RARE, mage.cards.l.LilyBowenRagingGrandma.class, NON_FULL_USE_VARIOUS)); cards.add(new SetCardInfo("Lord of the Undead", 345, Rarity.RARE, mage.cards.l.LordOfTheUndead.class)); cards.add(new SetCardInfo("Loyal Apprentice", 190, Rarity.UNCOMMON, mage.cards.l.LoyalApprentice.class)); + cards.add(new SetCardInfo("Luck Bobblehead", 135, Rarity.UNCOMMON, mage.cards.l.LuckBobblehead.class)); cards.add(new SetCardInfo("Lumbering Megasloth", 80, Rarity.UNCOMMON, mage.cards.l.LumberingMegasloth.class)); cards.add(new SetCardInfo("MacCready, Lamplight Mayor", 108, Rarity.RARE, mage.cards.m.MacCreadyLamplightMayor.class, NON_FULL_USE_VARIOUS)); cards.add(new SetCardInfo("MacCready, Lamplight Mayor", 417, Rarity.RARE, mage.cards.m.MacCreadyLamplightMayor.class, NON_FULL_USE_VARIOUS));