update Portal Mage to common class

This commit is contained in:
xenohedron 2024-12-08 20:46:56 -05:00
parent e9b29f7776
commit 272a189e8b

View file

@ -1,4 +1,3 @@
package mage.cards.p; package mage.cards.p;
import mage.MageInt; import mage.MageInt;
@ -6,29 +5,18 @@ import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility; import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.condition.common.IsStepCondition; import mage.abilities.condition.common.IsStepCondition;
import mage.abilities.decorator.ConditionalTriggeredAbility; import mage.abilities.decorator.ConditionalTriggeredAbility;
import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.combat.ReselectDefenderAttackedByTargetEffect;
import mage.abilities.keyword.FlashAbility; import mage.abilities.keyword.FlashAbility;
import mage.cards.CardImpl; import mage.cards.CardImpl;
import mage.cards.CardSetInfo; import mage.cards.CardSetInfo;
import mage.constants.CardType; import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.PhaseStep; import mage.constants.PhaseStep;
import mage.constants.SubType; import mage.constants.SubType;
import mage.filter.StaticFilters; import mage.target.common.TargetAttackingCreature;
import mage.filter.common.FilterAttackingCreature;
import mage.game.Game;
import mage.game.combat.CombatGroup;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetCreaturePermanent;
import mage.target.common.TargetDefender;
import java.util.LinkedHashSet;
import java.util.Set;
import java.util.UUID; import java.util.UUID;
/** /**
*
* @author LevelX2 * @author LevelX2
*/ */
public final class PortalMage extends CardImpl { public final class PortalMage extends CardImpl {
@ -46,11 +34,11 @@ public final class PortalMage extends CardImpl {
// When Portal Mage enters the battlefield during the declare attackers step, you may reselect which player or planeswalker target attacking creature is attacking. // When Portal Mage enters the battlefield during the declare attackers step, you may reselect which player or planeswalker target attacking creature is attacking.
Ability ability = new ConditionalTriggeredAbility( Ability ability = new ConditionalTriggeredAbility(
new EntersBattlefieldTriggeredAbility(new PortalMageEffect(), true), new EntersBattlefieldTriggeredAbility(new ReselectDefenderAttackedByTargetEffect(true), true),
new IsStepCondition(PhaseStep.DECLARE_ATTACKERS, false), new IsStepCondition(PhaseStep.DECLARE_ATTACKERS, false),
"When {this} enters during the declare attackers step, you may reselect which player or planeswalker target attacking creature is attacking. " "When {this} enters during the declare attackers step, you may reselect which player or permanent target attacking creature is attacking. "
+ "<i>(It can't attack its controller or its controller's planeswalkers.)</i>"); + "<i>(It can't attack its controller or their permanents)</i>");
ability.addTarget(new TargetCreaturePermanent(new FilterAttackingCreature())); ability.addTarget(new TargetAttackingCreature());
this.addAbility(ability); this.addAbility(ability);
} }
@ -63,73 +51,3 @@ public final class PortalMage extends CardImpl {
return new PortalMage(this); return new PortalMage(this);
} }
} }
class PortalMageEffect extends OneShotEffect {
PortalMageEffect() {
super(Outcome.Benefit);
this.staticText = "you may reselect which player or planeswalker target attacking creature is attacking";
}
private PortalMageEffect(final PortalMageEffect effect) {
super(effect);
}
@Override
public PortalMageEffect copy() {
return new PortalMageEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
Permanent attackingCreature = game.getPermanent(getTargetPointer().getFirst(game, source));
if (attackingCreature != null) {
CombatGroup combatGroupTarget = null;
for (CombatGroup combatGroup : game.getCombat().getGroups()) {
if (combatGroup.getAttackers().contains(attackingCreature.getId())) {
combatGroupTarget = combatGroup;
break;
}
}
if (combatGroupTarget == null) {
return false;
}
// Reselecting which player or planeswalker a creature is attacking ignores all requirements,
// restrictions, and costs associated with attacking.
// Update possible defender
Set<UUID> defenders = new LinkedHashSet<>();
for (UUID playerId : game.getCombat().getAttackablePlayers(game)) {
defenders.add(playerId);
for (Permanent permanent : game.getBattlefield().getAllActivePermanents(StaticFilters.FILTER_PERMANENT_PLANESWALKER, playerId, game)) {
defenders.add(permanent.getId());
}
}
// Select the new defender
TargetDefender target = new TargetDefender(defenders);
if (controller.chooseTarget(Outcome.Damage, target, source, game)) {
if (combatGroupTarget.getDefenderId() != null && !combatGroupTarget.getDefenderId().equals(target.getFirstTarget())) {
if (combatGroupTarget.changeDefenderPostDeclaration(target.getFirstTarget(), game)) {
String attacked = "";
Player player = game.getPlayer(target.getFirstTarget());
if (player != null) {
attacked = player.getLogName();
} else {
Permanent permanent = game.getPermanent(target.getFirstTarget());
if (permanent != null) {
attacked = permanent.getLogName();
}
}
game.informPlayers(attackingCreature.getLogName() + " now attacks " + attacked);
return true;
}
}
}
}
return true;
}
return false;
}
}