Reworked ability source object handling.

This commit is contained in:
LevelX2 2018-10-21 21:37:23 +02:00
parent e6b78d7a2e
commit 26a93d4427
19 changed files with 292 additions and 288 deletions

View file

@ -5,7 +5,6 @@ import java.util.Iterator;
import java.util.List;
import java.util.UUID;
import mage.MageObject;
import mage.MageObjectReference;
import mage.Mana;
import mage.abilities.costs.*;
import mage.abilities.costs.common.PayLifeCost;
@ -67,7 +66,6 @@ public abstract class AbilityImpl implements Ability {
protected boolean costModificationActive = true;
protected boolean activated = false;
protected boolean worksFaceDown = false;
protected MageObject sourceObject;
protected int sourceObjectZoneChangeCounter;
protected List<Watcher> watchers = new ArrayList<>();
protected List<Ability> subAbilities = null;
@ -116,7 +114,6 @@ public abstract class AbilityImpl implements Ability {
this.costModificationActive = ability.costModificationActive;
this.worksFaceDown = ability.worksFaceDown;
this.abilityWord = ability.abilityWord;
this.sourceObject = null; // you may not copy this because otherwise simulation may modify real game object
this.sourceObjectZoneChangeCounter = ability.sourceObjectZoneChangeCounter;
this.canFizzle = ability.canFizzle;
this.targetAdjuster = ability.targetAdjuster;
@ -131,8 +128,6 @@ public abstract class AbilityImpl implements Ability {
public void newId() {
if (!(this instanceof MageSingleton)) {
this.id = UUID.randomUUID();
// this.sourceObject = null;
// this.sourceObjectZoneChangeCounter = -1;
}
getEffects().newId();
}
@ -226,8 +221,10 @@ public abstract class AbilityImpl implements Ability {
return false;
}
getSourceObject(game);
MageObject sourceObject = getSourceObject(game);
if (getSourceObjectZoneChangeCounter() == 0) {
setSourceObjectZoneChangeCounter(game.getState().getZoneChangeCounter(getSourceId()));
}
if (controller.isTestMode()) {
if (!controller.addTargets(this, game)) {
return false;
@ -1160,58 +1157,44 @@ public abstract class AbilityImpl implements Ability {
@Override
public MageObject getSourceObject(Game game) {
if (sourceObject == null) {
setSourceObject(null, game);
if (sourceObject == null) {
logger.warn("Source object could not be retrieved: " + this.getRule());
}
}
return sourceObject;
return game.getObject(getSourceId());
}
@Override
public MageObject getSourceObjectIfItStillExists(Game game) {
MageObject currentObject = game.getObject(getSourceId());
if (currentObject != null) {
if (sourceObject == null) {
setSourceObject(currentObject, game);
}
MageObjectReference mor = new MageObjectReference(currentObject, game);
if (mor.getZoneChangeCounter() == getSourceObjectZoneChangeCounter()) {
// source object has meanwhile not changed zone
return currentObject;
}
if (getSourceObjectZoneChangeCounter() == 0
|| getSourceObjectZoneChangeCounter() == game.getState().getZoneChangeCounter(getSourceId())) {
return game.getObject(getSourceId());
}
return null;
}
@Override
public Permanent getSourcePermanentIfItStillExists(Game game) {
if (sourceObject == null || !sourceObject.getId().equals(getSourceId())) {
setSourceObject(game.getObject(getSourceId()), game);
}
if (sourceObject instanceof Permanent) {
if (game.getState().getZoneChangeCounter(getSourceId()) == getSourceObjectZoneChangeCounter()) {
return (Permanent) sourceObject;
}
MageObject mageObject = getSourceObjectIfItStillExists(game);
if (mageObject instanceof Permanent) {
return (Permanent) mageObject;
}
return null;
}
@Override
public int getSourceObjectZoneChangeCounter() {
return sourceObjectZoneChangeCounter;
public Permanent getSourcePermanentOrLKI(Game game) {
if (getSourceObjectZoneChangeCounter() == 0
|| getSourceObjectZoneChangeCounter() == game.getState().getZoneChangeCounter(getSourceId())) {
return game.getPermanent(getSourceId());
}
return (Permanent) game.getLastKnownInformation(getSourceId(), Zone.BATTLEFIELD, getSourceObjectZoneChangeCounter());
}
@Override
public void setSourceObject(MageObject sourceObject, Game game) {
if (sourceObject == null) {
this.sourceObject = game.getObject(sourceId);
this.sourceObjectZoneChangeCounter = game.getState().getZoneChangeCounter(sourceId);
} else {
this.sourceObject = sourceObject;
this.sourceObjectZoneChangeCounter = this.sourceObject.getZoneChangeCounter(game);
}
public void setSourceObjectZoneChangeCounter(int sourceObjectZoneChangeCounter) {
this.sourceObjectZoneChangeCounter = sourceObjectZoneChangeCounter;
}
@Override
public int getSourceObjectZoneChangeCounter() {
return sourceObjectZoneChangeCounter;
}
@Override