From 269653d115ebcf9f85722962361ded0e5f473f3f Mon Sep 17 00:00:00 2001 From: LevelX2 Date: Mon, 10 Aug 2015 10:06:45 +0200 Subject: [PATCH] * Induce Despair - Fixed not working boost effect. --- .../sets/riseoftheeldrazi/InduceDespair.java | 27 ++++++++++--------- 1 file changed, 15 insertions(+), 12 deletions(-) diff --git a/Mage.Sets/src/mage/sets/riseoftheeldrazi/InduceDespair.java b/Mage.Sets/src/mage/sets/riseoftheeldrazi/InduceDespair.java index 24b5f55f6af..5719b94007d 100644 --- a/Mage.Sets/src/mage/sets/riseoftheeldrazi/InduceDespair.java +++ b/Mage.Sets/src/mage/sets/riseoftheeldrazi/InduceDespair.java @@ -28,33 +28,35 @@ package mage.sets.riseoftheeldrazi; import java.util.UUID; - -import mage.constants.*; import mage.abilities.Ability; -import mage.abilities.common.SimpleStaticAbility; import mage.abilities.costs.common.RevealTargetFromHandCost; +import mage.abilities.effects.ContinuousEffect; import mage.abilities.effects.OneShotEffect; -import mage.abilities.effects.common.continuous.BoostSourceEffect; +import mage.abilities.effects.common.continuous.BoostTargetEffect; import mage.cards.CardImpl; +import mage.constants.CardType; +import mage.constants.Duration; +import mage.constants.Outcome; +import mage.constants.Rarity; import mage.filter.common.FilterCreatureCard; import mage.game.Game; import mage.game.permanent.Permanent; import mage.target.common.TargetCardInHand; import mage.target.common.TargetCreaturePermanent; +import mage.target.targetpointer.FixedTarget; /** * * @author jeffwadsworth */ public class InduceDespair extends CardImpl { - + private static final FilterCreatureCard filter = new FilterCreatureCard("creature card from your hand"); public InduceDespair(UUID ownerId) { super(ownerId, 114, "Induce Despair", Rarity.COMMON, new CardType[]{CardType.INSTANT}, "{2}{B}"); this.expansionSetCode = "ROE"; - // As an additional cost to cast Induce Despair, reveal a creature card from your hand. // Target creature gets -X/-X until end of turn, where X is the revealed card's converted mana cost. this.getSpellAbility().addEffect(new InduceDespairEffect()); @@ -87,13 +89,14 @@ class InduceDespairEffect extends OneShotEffect { public boolean apply(Game game, Ability source) { RevealTargetFromHandCost cost = (RevealTargetFromHandCost) source.getCosts().get(0); Permanent creature = game.getPermanent(targetPointer.getFirst(game, source)); - if (cost != null) { - int CMC = -1 * cost.convertedManaCosts; - if (creature != null) { - creature.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostSourceEffect(CMC, CMC, Duration.EndOfTurn)), source.getSourceId(), game, false); - } + if (cost != null && creature != null) { + int cmcBoost = -1 * cost.convertedManaCosts; + ContinuousEffect effect = new BoostTargetEffect(cmcBoost, cmcBoost, Duration.EndOfTurn); + effect.setTargetPointer(new FixedTarget(creature.getId(), creature.getZoneChangeCounter(game))); + game.addEffect(effect, source); + return true; } - return true; + return false; } @Override