From 2631250bc09b77040e96be45e896d7105fffe997 Mon Sep 17 00:00:00 2001 From: PurpleCrowbar <26198472+PurpleCrowbar@users.noreply.github.com> Date: Sun, 19 Mar 2023 18:44:32 +0000 Subject: [PATCH] Fix Burning-Rune Demon not revealing cards --- Mage.Sets/src/mage/cards/b/BurningRuneDemon.java | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Mage.Sets/src/mage/cards/b/BurningRuneDemon.java b/Mage.Sets/src/mage/cards/b/BurningRuneDemon.java index 7092c4613ab..3bbb8ea9bc0 100644 --- a/Mage.Sets/src/mage/cards/b/BurningRuneDemon.java +++ b/Mage.Sets/src/mage/cards/b/BurningRuneDemon.java @@ -91,6 +91,7 @@ class BurningRuneDemonEffect extends OneShotEffect { if (controller.searchLibrary(targetCardInLibrary, source, game)) { Cards cards = new CardsImpl(targetCardInLibrary.getTargets()); if (!cards.isEmpty()) { + controller.revealCards(source, cards, game); Player opponent; Set opponents = game.getOpponents(controller.getId()); if (opponents.size() == 1) { @@ -106,7 +107,7 @@ class BurningRuneDemonEffect extends OneShotEffect { opponent.chooseTarget(outcome, cards, targetCard, source, game); Card cardToHand = game.getCard(targetCard.getFirstTarget()); if (cardToHand != null) { - controller.moveCards(cardToHand, Zone.HAND, source, game); + controller.moveCardToHandWithInfo(cardToHand, source, game, true); cards.remove(cardToHand); } if (!cards.isEmpty()) {