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* Deals damage divided as you choose - fixed that some cards can't choose planeswalkers (example: Arc Lightning, see #7276);
Refactor: simplified FilterCreaturePlayerOrPlaneswalker to use single permanent filter;
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18 changed files with 162 additions and 222 deletions
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@ -0,0 +1,39 @@
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package org.mage.test.cards.single.m11;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import mage.counters.CounterType;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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* @author JayDi85
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*/
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public class InfernoTitanTest extends CardTestPlayerBase {
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@Test
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public void test_MustAbleToTargetPlaneswalkers() {
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// bug: https://github.com/magefree/mage/issues/7276
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// Whenever Inferno Titan enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two, or three targets.
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addCard(Zone.HAND, playerA, "Inferno Titan"); // {4}{R}{R}
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addCard(Zone.BATTLEFIELD, playerA, "Mountain", 6);
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//
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addCard(Zone.BATTLEFIELD, playerA, "Chandra, Acolyte of Flame", 1); // 4
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addCard(Zone.BATTLEFIELD, playerA, "Grizzly Bears"); // 2/2
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// cast and devide damage (2x to creature and 1x to planeswalker)
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Inferno Titan");
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addTargetAmount(playerA, "Grizzly Bears", 2);
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addTargetAmount(playerA, "Chandra, Acolyte of Flame", 1);
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setStrictChooseMode(true);
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setStopAt(1, PhaseStep.END_TURN);
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execute();
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assertAllCommandsUsed();
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assertPermanentCount(playerA, "Inferno Titan", 1);
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assertGraveyardCount(playerA, "Grizzly Bears", 1);
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assertCounterCount(playerA, "Chandra, Acolyte of Flame", CounterType.LOYALTY, 4 - 1);
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}
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}
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@ -8,61 +8,61 @@ import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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* 4RR
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* Creature - Angel
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* Flying
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*
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* Whenever a source an opponent controls deals damage to you or a permanent you control,
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* you may have Flameblade Angel deal 1 damage to that source's controller.
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*
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* 4RR
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* Creature - Angel
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* Flying
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* <p>
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* Whenever a source an opponent controls deals damage to you or a permanent you control,
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* you may have Flameblade Angel deal 1 damage to that source's controller.
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*
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* @author escplan9 (Derek Monturo - dmontur1 at gmail dot com)
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*/
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public class FlamebladeAngelTest extends CardTestPlayerBase {
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/**
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* Reported bug: Not triggering when damage is dealt to the creatures I control.
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*/
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@Test
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public void testDamageToCreature() {
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addCard(Zone.BATTLEFIELD, playerA, "Flameblade Angel");
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addCard(Zone.BATTLEFIELD, playerA, "Wall of Roots"); // 0/5
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addCard(Zone.HAND, playerB, "Shock"); // instant deals 2 dmg to creature/player
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addCard(Zone.BATTLEFIELD, playerB, "Mountain");
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castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Shock");
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addTarget(playerB, "Wall of Roots");
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setStopAt(2, PhaseStep.BEGIN_COMBAT);
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execute();
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Permanent roots = getPermanent("Wall of Roots", playerA);
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Assert.assertEquals("Wall of Roots should have 2 damage dealt to it", 2, roots.getDamage());
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assertGraveyardCount(playerB, "Shock", 1);
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assertLife(playerA, 20);
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assertLife(playerB, 19); // Angel should deal 1 damage to Shock's controller
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}
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/**
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* Reported bug: Not triggering when damage is dealt to the creatures I control.
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*/
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@Test
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public void testDamageToMultipleCreatures() {
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addCard(Zone.BATTLEFIELD, playerA, "Flameblade Angel");
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addCard(Zone.BATTLEFIELD, playerA, "Wall of Roots"); // 0/5
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addCard(Zone.BATTLEFIELD, playerA, "Grizzly Bears"); // 2/2
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addCard(Zone.HAND, playerB, "Shock", 2); // instant deals 2 dmg to creature/player
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addCard(Zone.BATTLEFIELD, playerB, "Mountain", 2);
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castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Shock");
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addTarget(playerB, "Wall of Roots");
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castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Shock");
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addTarget(playerB, "Grizzly Bears");
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setStopAt(2, PhaseStep.BEGIN_COMBAT);
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execute();
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Permanent roots = getPermanent("Wall of Roots", playerA);
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Assert.assertEquals("Wall of Roots should have 2 damage dealt to it", 2, roots.getDamage());
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assertGraveyardCount(playerB, "Shock", 2);
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@ -70,27 +70,27 @@ public class FlamebladeAngelTest extends CardTestPlayerBase {
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assertLife(playerA, 20);
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assertLife(playerB, 18); // Angel should deal 1 damage twice to Shock's controller
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}
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/**
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* Reported bug: Not triggering when damage is dealt to the creatures I control.
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*/
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@Test
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public void testCombatDamageToCreatures() {
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addCard(Zone.BATTLEFIELD, playerA, "Flameblade Angel");
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addCard(Zone.BATTLEFIELD, playerA, "Wall of Roots"); // 0/5
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addCard(Zone.BATTLEFIELD, playerA, "Grizzly Bears"); // 2/2
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addCard(Zone.BATTLEFIELD, playerB, "Elite Vanguard"); // 2/1
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addCard(Zone.BATTLEFIELD, playerB, "Hill Giant"); // 3/3
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attack(2, playerB, "Elite Vanguard");
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attack(2, playerB, "Hill Giant");
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block(2, playerA, "Wall of Roots", "Hill Giant");
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block(2, playerA, "Grizzly Bears", "Elite Vanguard");
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setStopAt(2, PhaseStep.POSTCOMBAT_MAIN);
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execute();
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Permanent roots = getPermanent("Wall of Roots", playerA);
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Assert.assertEquals("Wall of Roots should have 3 damage dealt to it", 3, roots.getDamage());
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assertGraveyardCount(playerA, "Grizzly Bears", 1);
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@ -2281,9 +2281,6 @@ public class TestPlayer implements Player {
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if (filter instanceof FilterCreatureOrPlayer) {
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filter = ((FilterCreatureOrPlayer) filter).getCreatureFilter();
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}
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if (filter instanceof FilterCreaturePlayerOrPlaneswalker) {
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filter = ((FilterCreaturePlayerOrPlaneswalker) filter).getCreatureFilter();
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}
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if (filter instanceof FilterPermanentOrPlayer) {
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filter = ((FilterPermanentOrPlayer) filter).getPermanentFilter();
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}
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