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adjust Reptilian Recruiter
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@ -89,6 +89,7 @@ class ReptilianRecruiterEffect extends OneShotEffect {
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}
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}
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game.addEffect(new GainControlTargetEffect(Duration.EndOfTurn)
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game.addEffect(new GainControlTargetEffect(Duration.EndOfTurn)
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.setTargetPointer(new FixedTarget(permanent, game)), source);
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.setTargetPointer(new FixedTarget(permanent, game)), source);
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game.processAction();
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permanent.untap(game);
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permanent.untap(game);
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game.addEffect(new GainAbilityTargetEffect(HasteAbility.getInstance())
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game.addEffect(new GainAbilityTargetEffect(HasteAbility.getInstance())
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.setTargetPointer(new FixedTarget(permanent, game)), source);
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.setTargetPointer(new FixedTarget(permanent, game)), source);
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