From 24b99216f8f18a64fabd36592fb04546a62b3fff Mon Sep 17 00:00:00 2001 From: LevelX2 Date: Tue, 25 Apr 2017 21:29:21 +0200 Subject: [PATCH] * Aftermath - Fixed a bug that caused problems with zone check. --- Mage/src/main/java/mage/abilities/keyword/AftermathAbility.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Mage/src/main/java/mage/abilities/keyword/AftermathAbility.java b/Mage/src/main/java/mage/abilities/keyword/AftermathAbility.java index e0517a0e0d2..59dccbb040d 100644 --- a/Mage/src/main/java/mage/abilities/keyword/AftermathAbility.java +++ b/Mage/src/main/java/mage/abilities/keyword/AftermathAbility.java @@ -105,7 +105,7 @@ class AftermathCastFromGraveyard extends AsThoughEffectImpl { @Override public boolean applies(UUID objectId, Ability source, UUID affectedControllerId, Game game) { if (objectId.equals(source.getSourceId()) - & affectedControllerId.equals(source.getControllerId())) { + && affectedControllerId.equals(source.getControllerId())) { Card card = game.getCard(source.getSourceId()); if (card != null && game.getState().getZone(source.getSourceId()) == Zone.GRAVEYARD) { return true;