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Moved test Ignore to other test case according to comment
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1 changed files with 3 additions and 3 deletions
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@ -41,9 +41,6 @@ public class HarmsWayRedirectDamageTest extends CardTestPlayerBase {
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* Tests redirecting combat damage
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*/
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@Test
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@Ignore
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// This test doesn't work in test framework but the test case works fine in real game
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// -- this is because of no possibility to ask AI to play spell when triggered is in the stack
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public void testRedirectCombatDamage() {
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addCard(Constants.Zone.HAND, playerA, "Harm's Way");
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addCard(Constants.Zone.BATTLEFIELD, playerA, "Plains");
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@ -67,6 +64,9 @@ public class HarmsWayRedirectDamageTest extends CardTestPlayerBase {
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* Tests redirecting from triggered ability
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*/
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@Test
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@Ignore
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// This test doesn't work in test framework but the test case works fine in real game
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// -- this is because of no possibility to ask AI to play spell when triggered is in the stack
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public void testRedirectTriggeredAbilityDamage() {
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addCard(Constants.Zone.HAND, playerA, "Lightning Bolt");
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addCard(Constants.Zone.HAND, playerA, "Harm's Way");
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