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refactor SavedGainedLifeValue instead of getValue("gainedLife")
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16 changed files with 198 additions and 380 deletions
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package org.mage.test.cards.single.dst;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import mage.counters.CounterType;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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* @author Susucr
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*/
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public class AgelessEntityTest extends CardTestPlayerBase {
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/**
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* {@link mage.cards.a.AgelessEntity Ageless Entity} {3}{G}{G}
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* Creature — Elemental
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* Whenever you gain life, put that many +1/+1 counters on Ageless Entity.
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* 4/4
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*/
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private static final String entity = "Ageless Entity";
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@Test
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public void test_Simple() {
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setStrictChooseMode(true);
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addCard(Zone.BATTLEFIELD, playerA, entity);
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addCard(Zone.BATTLEFIELD, playerA, "Forest", 5);
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addCard(Zone.HAND, playerA, "Dosan's Oldest Chant"); // You gain 6 life. Draw a card.
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Dosan's Oldest Chant");
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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assertLife(playerA, 20 + 6);
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assertCounterCount(playerA, entity, CounterType.P1P1, 6);
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}
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@Test
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public void test_Lifelink() {
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setStrictChooseMode(true);
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addCard(Zone.BATTLEFIELD, playerA, entity);
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addCard(Zone.BATTLEFIELD, playerA, "Child of Night"); // 2/1 lifelink
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attack(1, playerA, "Child of Night", playerB);
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setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
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execute();
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assertLife(playerA, 20 + 2);
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assertCounterCount(playerA, entity, CounterType.P1P1, 2);
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}
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}
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