new DamageTargetAndSelfEffect

This commit is contained in:
xenohedron 2025-11-09 23:36:12 -05:00
parent 9f663f2a23
commit 24785b6d81
2 changed files with 81 additions and 7 deletions

View file

@ -1,20 +1,18 @@
package mage.cards.r;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.common.DamageSelfEffect;
import mage.abilities.effects.common.DamageTargetEffect;
import mage.abilities.effects.common.DamageTargetAndSelfEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.constants.Zone;
import mage.target.common.TargetAnyTarget;
import java.util.UUID;
/**
*
* @author Quercitron
@ -30,8 +28,7 @@ public final class RecklessEmbermage extends CardImpl {
this.toughness = new MageInt(2);
// {1}{R}: Reckless Embermage deals 1 damage to any target and 1 damage to itself.
Ability ability = new SimpleActivatedAbility(new DamageTargetEffect(1), new ManaCostsImpl<>("{1}{R}"));
ability.addEffect(new DamageSelfEffect(1).setText("and 1 damage to itself"));
Ability ability = new SimpleActivatedAbility(new DamageTargetAndSelfEffect(1), new ManaCostsImpl<>("{1}{R}"));
ability.addTarget(new TargetAnyTarget());
this.addAbility(ability);
}

View file

@ -0,0 +1,77 @@
package mage.abilities.effects.common;
import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.effects.OneShotEffect;
import mage.constants.Outcome;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import java.util.UUID;
/**
* @author xenohedron
*/
public class DamageTargetAndSelfEffect extends OneShotEffect {
private final int firstAmount;
private final int secondAmount;
/**
* Deals simultaneous damage to the target and to itself
*/
public DamageTargetAndSelfEffect(int amount) {
this(amount, amount);
}
/**
* Deals simultaneous damage to the target and to itself
*/
public DamageTargetAndSelfEffect(int firstAmount, int secondAmount) {
super(Outcome.Damage);
this.firstAmount = firstAmount;
this.secondAmount = secondAmount;
}
protected DamageTargetAndSelfEffect(final DamageTargetAndSelfEffect effect) {
super(effect);
this.firstAmount = effect.firstAmount;
this.secondAmount = effect.secondAmount;
}
@Override
public DamageTargetAndSelfEffect copy() {
return new DamageTargetAndSelfEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
for (UUID targetId : this.getTargetPointer().getTargets(game, source)) {
Permanent permanent = game.getPermanent(targetId);
if (permanent != null) {
permanent.damage(firstAmount, source.getSourceId(), source, game);
} else {
Player player = game.getPlayer(targetId);
if (player != null) {
player.damage(firstAmount, source.getSourceId(), source, game);
}
}
}
Permanent itself = source.getSourcePermanentIfItStillExists(game);
if (itself != null) {
itself.damage(secondAmount, source.getSourceId(), source, game);
}
return true;
}
@Override
public String getText(Mode mode) {
if (staticText != null && !staticText.isEmpty()) {
return staticText;
}
return "{this} deals " + firstAmount + "damage to " +
getTargetPointer().describeTargets(mode.getTargets(), "that creature") +
" and " + secondAmount + "damage to itself";
}
}