diff --git a/Mage.Tests/src/test/java/org/mage/test/cards/abilities/keywords/DeathtouchTest.java b/Mage.Tests/src/test/java/org/mage/test/cards/abilities/keywords/DeathtouchTest.java
index 57593d88f01..72766b529a5 100644
--- a/Mage.Tests/src/test/java/org/mage/test/cards/abilities/keywords/DeathtouchTest.java
+++ b/Mage.Tests/src/test/java/org/mage/test/cards/abilities/keywords/DeathtouchTest.java
@@ -90,7 +90,7 @@ public class DeathtouchTest extends CardTestPlayerBase {
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Equip {2}", "Marath, Will of the Wild");
- activateAbility(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "{X},Remove X +1/+1 counters from Marath: Choose one —
&bull Put X +1/+1 counters on target creature.
&bull {source} deals X damage to target creature or player.
&bull Put an X/X green Elemental creature token onto the battlefield.
", "Archangel of Thune");
+ activateAbility(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "{X},Remove X +1/+1 counters from Marath", "Archangel of Thune");
setChoice(playerA, "X=3");
setModeChoice(playerA, "2"); // Marath deals X damage to target creature or player
diff --git a/Mage.Tests/src/test/java/org/mage/test/cards/abilities/keywords/ManifestTest.java b/Mage.Tests/src/test/java/org/mage/test/cards/abilities/keywords/ManifestTest.java
index e83d866c42d..5cb26d59356 100644
--- a/Mage.Tests/src/test/java/org/mage/test/cards/abilities/keywords/ManifestTest.java
+++ b/Mage.Tests/src/test/java/org/mage/test/cards/abilities/keywords/ManifestTest.java
@@ -27,8 +27,11 @@
*/
package org.mage.test.cards.abilities.keywords;
+
+import mage.cards.Card;
import mage.constants.PhaseStep;
import mage.constants.Zone;
+import org.junit.Assert;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
@@ -204,5 +207,49 @@ public class ManifestTest extends CardTestPlayerBase {
assertPowerToughness(playerA, "Foundry Street Denizen", 1, 1);
}
-
+ /*
+ I casted a Silence the Believers on a manifested card. It moved to the exile zone face-down.
+ */
+ @Test
+ public void testCardGetsExiledFaceUp() {
+ addCard(Zone.BATTLEFIELD, playerB, "Island", 2);
+ addCard(Zone.BATTLEFIELD, playerB, "Swamp", 4);
+ // Exile target creature. Its controller manifests the top card of his or her library {1}{U}
+ addCard(Zone.HAND, playerB, "Reality Shift");
+ // Silence the Believers - Instant {2}{B}{B}
+ // Strive — Silence the Believers costs more to cast for each target beyond the first.
+ // Exile any number of target creatures and all Auras attached to them.
+ addCard(Zone.HAND, playerB, "Silence the Believers");
+ addTarget(playerB, "face down creature");
+ // Gore Swine {2}{R}
+ // 4/1
+ addCard(Zone.LIBRARY, playerA, "Gore Swine");
+
+ // Whenever another red creature enters the battlefield under your control, Foundry Street Denizen gets +1/+0 until end of turn.
+ addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion");
+
+ skipInitShuffling();
+
+ castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerB, "Reality Shift", "Silvercoat Lion");
+ castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerB, "Silence the Believers", "face down creature");
+
+ setStopAt(1, PhaseStep.BEGIN_COMBAT);
+ execute();
+
+ // no life gain
+ assertLife(playerA, 20);
+ assertLife(playerB, 20);
+ assertGraveyardCount(playerB, "Reality Shift", 1);
+ assertExileCount("Silvercoat Lion" , 1);
+ assertExileCount("Gore Swine" , 1);
+ // no facedown creature is on the battlefield
+ assertPermanentCount(playerA, "face down creature", 0);
+
+ for (Card card :currentGame.getExile().getAllCards(currentGame)){
+ if (card.getName().equals("Gore Swine")) {
+ Assert.assertTrue("Gore Swine may not be face down in exile", !card.isFaceDown());
+ }
+ }
+
+ }
}
diff --git a/Mage/src/mage/game/permanent/PermanentCard.java b/Mage/src/mage/game/permanent/PermanentCard.java
index 3db80516186..8de01c60e34 100644
--- a/Mage/src/mage/game/permanent/PermanentCard.java
+++ b/Mage/src/mage/game/permanent/PermanentCard.java
@@ -190,7 +190,7 @@ public class PermanentCard extends PermanentImpl {
@Override
public boolean moveToExile(UUID exileId, String name, UUID sourceId, Game game, ArrayList appliedEffects) {
Zone fromZone = game.getState().getZone(objectId);
- if (isMorphCard() && isFaceDown()) {
+ if (isFaceDown() && fromZone.equals(Zone.BATTLEFIELD) && (isMorphed() || isManifested())) {
setFaceDown(false);
game.getCard(this.getId()).setFaceDown(false); //TODO: Do this in a better way
}