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Implemented Dryad of Ilysian Grove
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4 changed files with 135 additions and 87 deletions
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package mage.abilities.effects.common.continuous;
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import mage.Mana;
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import mage.abilities.Ability;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.abilities.mana.*;
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import mage.constants.*;
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import mage.filter.StaticFilters;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import java.util.Collection;
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/**
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* @author TheElk801
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*/
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public class BecomesAllBasicsControlledEffect extends ContinuousEffectImpl {
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public BecomesAllBasicsControlledEffect() {
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super(Duration.WhileOnBattlefield, Outcome.Detriment);
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this.staticText = "Lands you control are every basic land type in addition to their other types";
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}
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private BecomesAllBasicsControlledEffect(final BecomesAllBasicsControlledEffect effect) {
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super(effect);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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return false;
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}
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@Override
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public BecomesAllBasicsControlledEffect copy() {
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return new BecomesAllBasicsControlledEffect(this);
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}
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@Override
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public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) {
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game.getState()
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.getBattlefield()
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.getAllActivePermanents(StaticFilters.FILTER_LAND, source.getControllerId(), game)
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.stream()
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.forEach(land -> this.modifyLand(land, layer, source, game));
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return true;
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}
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private void modifyLand(Permanent land, Layer layer, Ability source, Game game) {
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if (layer == Layer.AbilityAddingRemovingEffects_6) {
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Mana mana = new Mana();
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land.getAbilities()
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.stream()
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.filter(BasicManaAbility.class::isInstance)
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.map(BasicManaAbility.class::cast)
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.map(basicManaAbility -> basicManaAbility.getNetMana(game))
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.flatMap(Collection::stream)
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.forEach(mana::add);
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if (mana.getGreen() == 0) {
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land.addAbility(new GreenManaAbility(), source.getSourceId(), game);
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}
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if (mana.getRed() == 0) {
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land.addAbility(new RedManaAbility(), source.getSourceId(), game);
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}
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if (mana.getBlue() == 0) {
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land.addAbility(new BlueManaAbility(), source.getSourceId(), game);
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}
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if (mana.getWhite() == 0) {
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land.addAbility(new WhiteManaAbility(), source.getSourceId(), game);
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}
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if (mana.getBlack() == 0) {
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land.addAbility(new BlackManaAbility(), source.getSourceId(), game);
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}
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}
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if (layer == Layer.TypeChangingEffects_4) {
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SubType.getBasicLands()
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.stream()
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.filter(subType -> !land.hasSubtype(subType, game))
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.forEach(land.getSubtype(game)::add);
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}
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}
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@Override
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public boolean hasLayer(Layer layer) {
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return layer == Layer.AbilityAddingRemovingEffects_6 || layer == Layer.TypeChangingEffects_4;
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}
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}
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