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- added test for Kardur, Doomscourge and Kithkin Mourncaller. it was quite useful find another issue that was fixed. removed sim() check from Abandoned Sarcophagus.
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790aef9c37
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3 changed files with 121 additions and 13 deletions
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@ -5,6 +5,7 @@
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*/
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package mage.abilities.common;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.UUID;
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import mage.abilities.TriggeredAbilityImpl;
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@ -13,7 +14,6 @@ import mage.constants.Zone;
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import mage.filter.FilterPermanent;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import static mage.game.events.GameEvent.EventType.DECLARE_ATTACKERS_STEP;
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import static mage.game.events.GameEvent.EventType.END_COMBAT_STEP_POST;
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import static mage.game.events.GameEvent.EventType.REMOVED_FROM_COMBAT;
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import static mage.game.events.GameEvent.EventType.ZONE_CHANGE;
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@ -52,7 +52,7 @@ public class AttackingCreaturePutIntoGraveyardTriggeredAbility extends Triggered
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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switch (event.getType()) {
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case DECLARE_ATTACKERS_STEP:
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case ATTACKER_DECLARED:
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case END_COMBAT_STEP_POST:
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case ZONE_CHANGE:
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case REMOVED_FROM_COMBAT:
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@ -65,13 +65,19 @@ public class AttackingCreaturePutIntoGraveyardTriggeredAbility extends Triggered
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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switch (event.getType()) {
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case DECLARE_ATTACKERS_STEP:
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Permanent permanent = game.getPermanent(event.getTargetId());
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case ATTACKER_DECLARED:
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Permanent permanent = game.getPermanent(event.getSourceId());
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if (permanent != null
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&& !filterPermanent.match(permanent, game)) {
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return false;
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}
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game.getState().setValue(this.getSourceId() + "Attackers", game.getCombat().getAttackers());
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List<UUID> attackersList = new ArrayList<>();
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List<UUID> attackersListCopy = (List<UUID>) game.getState().getValue(this.getSourceId() + "Attackers");
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if (attackersListCopy == null) {
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attackersListCopy = attackersList;
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}
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attackersListCopy.add(event.getSourceId()); // add the filtered creature to the list
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game.getState().setValue(this.getSourceId() + "Attackers", attackersListCopy);
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return false;
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case END_COMBAT_STEP_POST:
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game.getState().setValue(this.getSourceId() + "Attackers", null);
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@ -94,11 +100,11 @@ public class AttackingCreaturePutIntoGraveyardTriggeredAbility extends Triggered
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}
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case REMOVED_FROM_COMBAT:
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// a card removed from combat is no longer an attacker or blocker so remove it from the list
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List<UUID> attackersList = (List<UUID>) game.getState().getValue(this.getSourceId() + "Attackers");
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if (attackersList != null
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&& attackersList.contains(event.getTargetId())) {
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attackersList.remove(event.getTargetId());
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game.getState().setValue(this.getSourceId() + "Attackers", attackersList);
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List<UUID> attackersListRFC = (List<UUID>) game.getState().getValue(this.getSourceId() + "Attackers");
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if (attackersListRFC != null
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&& attackersListRFC.contains(event.getTargetId())) {
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attackersListRFC.remove(event.getTargetId());
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game.getState().setValue(this.getSourceId() + "Attackers", attackersListRFC);
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}
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default:
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