- Added Gather Specimens, Sludge Strider, and Swerve. Fixed Abattoir Ghoul. Added some tests.

This commit is contained in:
Jeff 2013-09-23 17:24:57 -05:00
parent 957d420e8d
commit 23434548bd
7 changed files with 603 additions and 41 deletions

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/*
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* and open the template in the editor.
*/
package org.mage.test.cards.abilities.enters;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author jeffwadsworth
*/
public class GatherSpecimensTest extends CardTestPlayerBase {
/* Gather Specimens {3}{U}{U}{U}
*
* If a creature would enter the battlefield under an opponent's control this turn, it enters the battlefield under your control instead.
*/
@Test
public void testFromHandEffect() {
addCard(Zone.BATTLEFIELD, playerA, "Island", 6);
addCard(Zone.HAND, playerA, "Gather Specimens", 1);
addCard(Zone.LIBRARY, playerB, "Mountain", 1);
addCard(Zone.HAND, playerB, "Memnite", 1);
castSpell(2, PhaseStep.UPKEEP, playerA, "Gather Specimens");
castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Memnite");
setStopAt(2, PhaseStep.END_TURN);
execute();
assertPermanentCount(playerA, "Memnite", 1);
assertPermanentCount(playerB, "Memnite", 0);
}
@Test
public void testFromGraveyardEffect() {
addCard(Zone.BATTLEFIELD, playerA, "Island", 6);
addCard(Zone.HAND, playerA, "Gather Specimens", 1);
addCard(Zone.LIBRARY, playerA, "Memnite", 10);
addCard(Zone.BATTLEFIELD, playerB, "Swamp", 5);
addCard(Zone.HAND, playerB, "Dread Return", 1);
addCard(Zone.GRAVEYARD, playerB, "Memnite", 1);
addCard(Zone.LIBRARY, playerB, "Swamp", 10);
castSpell(2, PhaseStep.UPKEEP, playerA, "Gather Specimens");
castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Dread Return", "Memnite");
setStopAt(2, PhaseStep.END_TURN);
execute();
assertPermanentCount(playerA, "Memnite", 1);
assertPermanentCount(playerB, "Memnite", 0);
}
@Test
public void testFromExileEffect() {
addCard(Zone.BATTLEFIELD, playerA, "Plains", 10);
addCard(Zone.BATTLEFIELD, playerA, "Island", 10);
addCard(Zone.HAND, playerA, "Disenchant", 1);
addCard(Zone.HAND, playerA, "Oblivion Ring", 1);
addCard(Zone.HAND, playerA, "Gather Specimens", 1);
addCard(Zone.LIBRARY, playerA, "Plains", 10);
addCard(Zone.BATTLEFIELD, playerB, "Memnite", 1);
addCard(Zone.LIBRARY, playerB, "Plains", 10);
castSpell(1, PhaseStep.UPKEEP, playerA, "Gather Specimens");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Oblivion Ring");
castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Disenchant", "Oblivion Ring");
setStopAt(1, PhaseStep.END_TURN);
execute();
assertPermanentCount(playerA, "Memnite", 1);
assertPermanentCount(playerB, "Memnite", 0);
}
}

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/*
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* and open the template in the editor.
*/
package org.mage.test.cards.triggers;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author jeffwadsworth
*/
public class AbattoirGhoulTest extends CardTestPlayerBase{
@Test
public void testAbattoirGhoulEffect() {
addCard(Zone.BATTLEFIELD, playerA, "Abattoir Ghoul", 1);
addCard(Zone.BATTLEFIELD, playerB, "Memnite", 1);
addCard(Zone.BATTLEFIELD, playerB, "Shivan Dragon", 1);
attack(1, playerA, "Abattoir Ghoul");
block(1, playerB, "Memnite", "Abattoir Ghoul");
block(1, playerB, "Shivan Dragon", "Abattoir Ghoul");
setStopAt(1, PhaseStep.END_TURN);
execute();
assertLife(playerA, 21);
assertLife(playerB, 20);
}
}