mirror of
https://github.com/magefree/mage.git
synced 2026-01-25 12:49:39 -08:00
* Thousand-Year Storm - fixed that it don't counts spells on the same stack as storm (#5620);
This commit is contained in:
parent
e7984c6dd4
commit
23271d9b9b
2 changed files with 344 additions and 14 deletions
|
|
@ -1,9 +1,5 @@
|
|||
package mage.cards.t;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.Map.Entry;
|
||||
import java.util.UUID;
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.common.SpellCastControllerTriggeredAbility;
|
||||
import mage.abilities.effects.OneShotEffect;
|
||||
|
|
@ -18,8 +14,12 @@ import mage.game.events.GameEvent;
|
|||
import mage.game.stack.Spell;
|
||||
import mage.watchers.Watcher;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.Map.Entry;
|
||||
import java.util.UUID;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author LevelX2
|
||||
*/
|
||||
public final class ThousandYearStorm extends CardImpl {
|
||||
|
|
@ -65,10 +65,11 @@ class ThousandYearStormEffect extends OneShotEffect {
|
|||
if (spell != null) {
|
||||
ThousandYearWatcher watcher = game.getState().getWatcher(ThousandYearWatcher.class);
|
||||
if (watcher != null) {
|
||||
String stateSearchId = spell.getId().toString() + source.getSourceId().toString();
|
||||
// recall only the spells cast before it
|
||||
int numberOfCopies = 0;
|
||||
if (game.getState().getValue(spell.getId().toString() + source.getSourceId().toString()) != null) {
|
||||
numberOfCopies = (int) game.getState().getValue(spell.getId().toString() + source.getSourceId().toString());
|
||||
if (game.getState().getValue(stateSearchId) != null) {
|
||||
numberOfCopies = (int) game.getState().getValue(stateSearchId);
|
||||
}
|
||||
if (numberOfCopies > 0) {
|
||||
for (int i = 0; i < numberOfCopies; i++) {
|
||||
|
|
@ -99,19 +100,17 @@ class ThousandYearWatcher extends Watcher {
|
|||
|
||||
@Override
|
||||
public void watch(GameEvent event, Game game) {
|
||||
if (event.getType() == GameEvent.EventType.SPELL_CAST
|
||||
&& !game.getStack().contains(game.getSpell(sourceId))) {
|
||||
if (event.getType() == GameEvent.EventType.SPELL_CAST && !sourceId.equals(event.getTargetId())) {
|
||||
Spell spell = game.getSpellOrLKIStack(event.getTargetId());
|
||||
if (spell != null
|
||||
&& spell.isInstantOrSorcery()) {
|
||||
if (spell != null && spell.isInstantOrSorcery()) {
|
||||
UUID playerId = event.getPlayerId();
|
||||
if (playerId != null) {
|
||||
String stateSearchId = spell.getId().toString() + sourceId.toString();
|
||||
// calc current spell
|
||||
amountOfInstantSorcerySpellsCastOnCurrentTurn.putIfAbsent(playerId, 0);
|
||||
amountOfInstantSorcerySpellsCastOnCurrentTurn.compute(playerId, (k, a) -> a + 1);
|
||||
|
||||
// remember only the spells cast before it
|
||||
game.getState().setValue(spell.getId().toString() + sourceId.toString(), amountOfInstantSorcerySpellsCastOnCurrentTurn.get(playerId) - 1);
|
||||
|
||||
game.getState().setValue(stateSearchId, amountOfInstantSorcerySpellsCastOnCurrentTurn.get(playerId) - 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue