Implemented Mogg Toady

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package mage.cards.m;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.RestrictionEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.constants.Duration;
import mage.constants.Zone;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
/**
*
* @author emerald000 & L_J
*/
public class MoggToady extends CardImpl {
public MoggToady(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{1}{R}");
this.subtype.add(SubType.GOBLIN);
this.power = new MageInt(2);
this.toughness = new MageInt(2);
// Mogg Toady can't attack unless you control more creatures than defending player.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new MoggToadyCantAttackEffect()));
// Mogg Toady can't block unless you control more creatures than attacking player.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new MoggToadyCantBlockEffect()));
}
public MoggToady(final MoggToady card) {
super(card);
}
@Override
public MoggToady copy() {
return new MoggToady(this);
}
}
class MoggToadyCantAttackEffect extends RestrictionEffect {
MoggToadyCantAttackEffect() {
super(Duration.WhileOnBattlefield);
staticText = "{this} can't attack unless you control more creatures than defending player";
}
MoggToadyCantAttackEffect(final MoggToadyCantAttackEffect effect) {
super(effect);
}
@Override
public boolean applies(Permanent permanent, Ability source, Game game) {
return permanent.getId().equals(source.getSourceId());
}
@Override
public boolean canAttack(Permanent attacker, UUID defenderId, Ability source, Game game) {
UUID defendingPlayerId;
Player defender = game.getPlayer(defenderId);
if (defender == null) {
Permanent permanent = game.getPermanent(defenderId);
if (permanent != null) {
defendingPlayerId = permanent.getControllerId();
}
else {
return false;
}
}
else {
defendingPlayerId = defenderId;
}
if (defendingPlayerId != null) {
return game.getBattlefield().countAll(new FilterControlledCreaturePermanent(), source.getControllerId(), game) > game.getBattlefield().countAll(new FilterControlledCreaturePermanent(), defendingPlayerId, game);
}
else {
return true;
}
}
@Override
public MoggToadyCantAttackEffect copy() {
return new MoggToadyCantAttackEffect(this);
}
}
class MoggToadyCantBlockEffect extends RestrictionEffect {
MoggToadyCantBlockEffect() {
super(Duration.WhileOnBattlefield);
staticText = "{this} can't block unless you control more creatures than attacking player";
}
MoggToadyCantBlockEffect(final MoggToadyCantBlockEffect effect) {
super(effect);
}
@Override
public MoggToadyCantBlockEffect copy() {
return new MoggToadyCantBlockEffect(this);
}
@Override
public boolean canBlock(Permanent attacker, Permanent blocker, Ability source, Game game) {
UUID attackingPlayerId = attacker.getControllerId();
if (attackingPlayerId != null) {
return game.getBattlefield().countAll(new FilterControlledCreaturePermanent(), source.getControllerId(), game) > game.getBattlefield().countAll(new FilterControlledCreaturePermanent(), attackingPlayerId, game);
}
return true;
}
@Override
public boolean applies(Permanent permanent, Ability source, Game game) {
return permanent.getId().equals(source.getSourceId());
}
}