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game engine, tests and other fixes:
tests: fixed wrong permanent structure for battlefield cards (addCard command); tests: added docs and additional runtime checks; game: Modal double-faced cards - improved support, no more other side effects on battlefield; game: Copy abilities - improved stability and cards support; game: Player under control - improved stability and related cards support (possible NPE errors, additional runtime checks); server: fixed bloated logs with game timer; AI: fixed wrong timer in computer games;
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35 changed files with 303 additions and 151 deletions
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@ -1301,7 +1301,6 @@ public class ComputerPlayer extends PlayerImpl {
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@Override
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public boolean priority(Game game) {
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game.resumeTimer(getTurnControlledBy());
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log.debug("priority");
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boolean result = priorityPlay(game);
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game.pauseTimer(getTurnControlledBy());
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return result;
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