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3 changed files with 138 additions and 0 deletions
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@ -99,6 +99,7 @@
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|Generate|PLANE:PCA|Plane - Tazeem|||TazeemPlane|
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|Generate|PLANE:PCA|Plane - Tazeem|||TazeemPlane|
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|Generate|PLANE:PCA|Plane - The Dark Barony|||TheDarkBaronyPlane|
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|Generate|PLANE:PCA|Plane - The Dark Barony|||TheDarkBaronyPlane|
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|Generate|PLANE:PCA|Plane - The Eon Fog|||TheEonFogPlane|
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|Generate|PLANE:PCA|Plane - The Eon Fog|||TheEonFogPlane|
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|Generate|PLANE:PCA|Plane - The Great Forest|||TheGreatForestPlane|
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|Generate|PLANE:PCA|Plane - Truga Jungle|||TrugaJunglePlane|
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|Generate|PLANE:PCA|Plane - Truga Jungle|||TrugaJunglePlane|
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|Generate|PLANE:PCA|Plane - Turri Island|||TurriIslandPlane|
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|Generate|PLANE:PCA|Plane - Turri Island|||TurriIslandPlane|
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|Generate|PLANE:PCA|Plane - Undercity Reaches|||UndercityReachesPlane|
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|Generate|PLANE:PCA|Plane - Undercity Reaches|||UndercityReachesPlane|
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@ -46,6 +46,7 @@ public enum Planes {
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PLANE_TAZEEM("TazeemPlane"),
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PLANE_TAZEEM("TazeemPlane"),
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PLANE_THE_DARK_BARONY("TheDarkBaronyPlane"),
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PLANE_THE_DARK_BARONY("TheDarkBaronyPlane"),
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PLANE_THE_EON_FOG("TheEonFogPlane"),
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PLANE_THE_EON_FOG("TheEonFogPlane"),
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PLANE_THE_GREAT_FOREST("TheGreatForestPlane"),
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PLANE_THE_ZEPHYR_MAZE_FOG("TheZephyrMazePlane"),
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PLANE_THE_ZEPHYR_MAZE_FOG("TheZephyrMazePlane"),
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PLANE_TRUGA_JUNGLE("TrugaJunglePlane"),
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PLANE_TRUGA_JUNGLE("TrugaJunglePlane"),
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PLANE_TRAIL_OF_THE_MAGE_RINGS("TrailOfTheMageRingsPlane"),
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PLANE_TRAIL_OF_THE_MAGE_RINGS("TrailOfTheMageRingsPlane"),
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@ -0,0 +1,136 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ..AS IS.. AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.game.command.planes;
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import java.util.ArrayList;
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import java.util.List;
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import mage.abilities.Ability;
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import mage.abilities.common.ActivateIfConditionActivatedAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.condition.common.MainPhaseStackEmptyCondition;
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import mage.abilities.costs.mana.GenericManaCost;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.RollPlanarDieEffect;
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import mage.abilities.effects.common.continuous.BoostControlledEffect;
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import mage.abilities.effects.common.continuous.GainAbilityControlledEffect;
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import mage.abilities.effects.common.continuous.GainAbilityTargetEffect;
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import mage.abilities.keyword.TrampleAbility;
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import mage.constants.Duration;
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import mage.constants.Layer;
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import mage.constants.Outcome;
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import mage.constants.SubLayer;
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import mage.constants.TargetController;
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import mage.constants.Zone;
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import mage.filter.StaticFilters;
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import mage.game.Game;
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import mage.game.command.Plane;
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import mage.target.Target;
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import mage.watchers.common.PlanarRollWatcher;
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/**
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*
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* @author spjspj
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*/
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public class TheGreatForestPlane extends Plane {
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private static final String rule = "Each creature assigns combat damage equal to its toughness rather than its power";
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public TheGreatForestPlane() {
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this.setName("Plane - The Great Forest");
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this.setExpansionSetCodeForImage("PCA");
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// Each creature assigns combat damage equal to its toughness rather than its power
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Ability ability = new SimpleStaticAbility(Zone.COMMAND, new TheGreatForestCombatDamageRuleEffect());
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this.getAbilities().add(ability);
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// Active player can roll the planar die: Whenever you roll {CHAOS}, creatures you control get +0/+2 and gain trample until end of turn
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Effect chaosEffect = new BoostControlledEffect(0, 2, Duration.EndOfTurn);
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Target chaosTarget = null;
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Effect chaosEffect2 = new GainAbilityControlledEffect(TrampleAbility.getInstance(), Duration.EndOfTurn);
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Target chaosTarget2 = null;
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List<Effect> chaosEffects = new ArrayList<Effect>();
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chaosEffects.add(chaosEffect);
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chaosEffects.add(chaosEffect2);
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List<Target> chaosTargets = new ArrayList<Target>();
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chaosTargets.add(chaosTarget);
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chaosTargets.add(chaosTarget2);
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ActivateIfConditionActivatedAbility chaosAbility = new ActivateIfConditionActivatedAbility(Zone.COMMAND, new RollPlanarDieEffect(chaosEffects, chaosTargets), new GenericManaCost(0), MainPhaseStackEmptyCondition.instance);
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chaosAbility.addWatcher(new PlanarRollWatcher());
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this.getAbilities().add(chaosAbility);
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chaosAbility.setMayActivate(TargetController.ANY);
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this.getAbilities().add(new SimpleStaticAbility(Zone.ALL, new PlanarDieRollCostIncreasingEffect(chaosAbility.getOriginalId())));
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}
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}
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class TheGreatForestCombatDamageRuleEffect extends ContinuousEffectImpl {
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public TheGreatForestCombatDamageRuleEffect() {
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super(Duration.WhileOnBattlefield, Outcome.Detriment);
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staticText = "Each creature assigns combat damage equal to its toughness rather than its power";
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}
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public TheGreatForestCombatDamageRuleEffect(final TheGreatForestCombatDamageRuleEffect effect) {
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super(effect);
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}
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@Override
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public TheGreatForestCombatDamageRuleEffect copy() {
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return new TheGreatForestCombatDamageRuleEffect(this);
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}
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@Override
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public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) {
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Plane cPlane = game.getState().getCurrentPlane();
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if (cPlane == null) {
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return false;
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}
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if (cPlane != null) {
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if (!cPlane.getName().equalsIgnoreCase("Plane - The Great Forest")) {
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return false;
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}
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}
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// Change the rule
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game.getCombat().setUseToughnessForDamage(true);
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game.getCombat().addUseToughnessForDamageFilter(StaticFilters.FILTER_PERMANENT_CREATURES);
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return true;
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}
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@Override
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public boolean apply(Game game, Ability source) {
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return false;
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}
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@Override
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public boolean hasLayer(Layer layer) {
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return layer == Layer.RulesEffects;
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}
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}
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