diff --git a/Mage.Sets/src/mage/cards/h/HeiBaiSpiritOfBalance.java b/Mage.Sets/src/mage/cards/h/HeiBaiSpiritOfBalance.java new file mode 100644 index 00000000000..4ea8c21f004 --- /dev/null +++ b/Mage.Sets/src/mage/cards/h/HeiBaiSpiritOfBalance.java @@ -0,0 +1,56 @@ +package mage.cards.h; + +import mage.MageInt; +import mage.abilities.Ability; +import mage.abilities.common.EntersBattlefieldOrAttacksSourceTriggeredAbility; +import mage.abilities.common.LeavesBattlefieldTriggeredAbility; +import mage.abilities.costs.common.SacrificeTargetCost; +import mage.abilities.effects.common.DoIfCostPaid; +import mage.abilities.effects.common.PutSourceCountersOnTargetEffect; +import mage.abilities.effects.common.counter.AddCountersSourceEffect; +import mage.cards.CardImpl; +import mage.cards.CardSetInfo; +import mage.constants.CardType; +import mage.constants.SubType; +import mage.constants.SuperType; +import mage.counters.CounterType; +import mage.filter.StaticFilters; +import mage.target.common.TargetControlledCreaturePermanent; + +import java.util.UUID; + +/** + * @author TheElk801 + */ +public final class HeiBaiSpiritOfBalance extends CardImpl { + + public HeiBaiSpiritOfBalance(UUID ownerId, CardSetInfo setInfo) { + super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{W/B}{W/B}"); + + this.supertype.add(SuperType.LEGENDARY); + this.subtype.add(SubType.BEAR); + this.subtype.add(SubType.SPIRIT); + this.power = new MageInt(3); + this.toughness = new MageInt(3); + + // Whenever Hei Bai enters or attacks, you may sacrifice another creature or artifact. If you do, put two +1/+1 counters on Hei Bai. + this.addAbility(new EntersBattlefieldOrAttacksSourceTriggeredAbility(new DoIfCostPaid( + new AddCountersSourceEffect(CounterType.P1P1.createInstance(2)), + new SacrificeTargetCost(StaticFilters.FILTER_CONTROLLED_ANOTHER_CREATURE_OR_ARTIFACT) + ))); + + // When Hei Bai leaves the battlefield, put its counters on target creature you control. + Ability ability = new LeavesBattlefieldTriggeredAbility(new PutSourceCountersOnTargetEffect()); + ability.addTarget(new TargetControlledCreaturePermanent()); + this.addAbility(ability); + } + + private HeiBaiSpiritOfBalance(final HeiBaiSpiritOfBalance card) { + super(card); + } + + @Override + public HeiBaiSpiritOfBalance copy() { + return new HeiBaiSpiritOfBalance(this); + } +} diff --git a/Mage.Sets/src/mage/sets/AvatarTheLastAirbender.java b/Mage.Sets/src/mage/sets/AvatarTheLastAirbender.java index 22cb4a5116c..97f875e2bfb 100644 --- a/Mage.Sets/src/mage/sets/AvatarTheLastAirbender.java +++ b/Mage.Sets/src/mage/sets/AvatarTheLastAirbender.java @@ -67,6 +67,7 @@ public final class AvatarTheLastAirbender extends ExpansionSet { cards.add(new SetCardInfo("Glider Kids", 21, Rarity.COMMON, mage.cards.g.GliderKids.class)); cards.add(new SetCardInfo("Haru, Hidden Talent", 182, Rarity.UNCOMMON, mage.cards.h.HaruHiddenTalent.class)); cards.add(new SetCardInfo("Heartless Act", 103, Rarity.UNCOMMON, mage.cards.h.HeartlessAct.class)); + cards.add(new SetCardInfo("Hei Bai, Spirit of Balance", 225, Rarity.UNCOMMON, mage.cards.h.HeiBaiSpiritOfBalance.class)); cards.add(new SetCardInfo("Hog-Monkey", 104, Rarity.COMMON, mage.cards.h.HogMonkey.class)); cards.add(new SetCardInfo("Iguana Parrot", 56, Rarity.COMMON, mage.cards.i.IguanaParrot.class)); cards.add(new SetCardInfo("Island", 288, Rarity.LAND, mage.cards.basiclands.Island.class, FULL_ART_BFZ_VARIOUS));