From 21e1b9863788d7396c7a27cdbb359fcd638ccb9a Mon Sep 17 00:00:00 2001 From: LevelX2 Date: Wed, 6 Jul 2016 17:18:52 +0200 Subject: [PATCH] * Fixed wrong card number of Wild Pair PLC. --- Mage.Sets/src/mage/sets/planarchaos/WildPair.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Mage.Sets/src/mage/sets/planarchaos/WildPair.java b/Mage.Sets/src/mage/sets/planarchaos/WildPair.java index 6318fb65580..8d4ce274ecf 100644 --- a/Mage.Sets/src/mage/sets/planarchaos/WildPair.java +++ b/Mage.Sets/src/mage/sets/planarchaos/WildPair.java @@ -59,7 +59,7 @@ import mage.watchers.common.CastFromHandWatcher; public class WildPair extends CardImpl { public WildPair(UUID ownerID) { - super(ownerID, 30, "Wild Pair", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{4}{G}{G}"); + super(ownerID, 144, "Wild Pair", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{4}{G}{G}"); this.expansionSetCode = "PLC"; // Whenever a creature enters the battlefield, if you cast it from your hand, you may search your library for a creature card with the same total power and toughness and put it onto the battlefield. If you do, shuffle your library.