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Implemented Wellspring
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Mage.Sets/src/mage/cards/w/Wellspring.java
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90
Mage.Sets/src/mage/cards/w/Wellspring.java
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package mage.cards.w;
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import mage.abilities.Ability;
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import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.effects.ContinuousEffect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.AttachEffect;
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import mage.abilities.effects.common.UntapEnchantedEffect;
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import mage.abilities.effects.common.continuous.GainControlTargetEffect;
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import mage.abilities.keyword.EnchantAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.*;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.target.TargetPermanent;
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import mage.target.common.TargetLandPermanent;
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import mage.target.targetpointer.FixedTarget;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class Wellspring extends CardImpl {
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public Wellspring(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{1}{G}{W}");
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this.subtype.add(SubType.AURA);
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// Enchant land
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TargetPermanent auraTarget = new TargetLandPermanent();
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this.getSpellAbility().addTarget(auraTarget);
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this.getSpellAbility().addEffect(new AttachEffect(Outcome.BoostCreature));
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Ability ability = new EnchantAbility(auraTarget.getTargetName());
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this.addAbility(ability);
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// When Wellspring enters the battlefield, gain control of enchanted land until end of turn.
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this.addAbility(new EntersBattlefieldTriggeredAbility(
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new WellspringEffect("gain control of enchanted land until end of turn")
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));
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// At the beginning of your upkeep, untap enchanted land. You gain control of that land until end of turn.
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ability = new BeginningOfUpkeepTriggeredAbility(
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new UntapEnchantedEffect().setText("untap enchanted land."), TargetController.YOU, false
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);
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ability.addEffect(new WellspringEffect("You gain control of that land until end of turn"));
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this.addAbility(ability);
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}
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private Wellspring(final Wellspring card) {
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super(card);
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}
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@Override
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public Wellspring copy() {
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return new Wellspring(this);
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}
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}
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class WellspringEffect extends OneShotEffect {
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WellspringEffect(String text) {
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super(Outcome.Benefit);
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staticText = text;
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}
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private WellspringEffect(final WellspringEffect effect) {
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super(effect);
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}
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@Override
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public WellspringEffect copy() {
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return new WellspringEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent permanent = game.getPermanentOrLKIBattlefield(source.getSourceId());
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if (permanent == null) {
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return false;
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}
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ContinuousEffect effect = new GainControlTargetEffect(Duration.EndOfTurn);
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effect.setTargetPointer(new FixedTarget(permanent.getAttachedTo(), game));
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game.addEffect(effect, source);
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return true;
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}
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}
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@ -329,6 +329,7 @@ public final class Mirage extends ExpansionSet {
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cards.add(new SetCardInfo("Ward of Lights", 47, Rarity.COMMON, mage.cards.w.WardOfLights.class));
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cards.add(new SetCardInfo("Warping Wurm", 287, Rarity.RARE, mage.cards.w.WarpingWurm.class));
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cards.add(new SetCardInfo("Wave Elemental", 102, Rarity.UNCOMMON, mage.cards.w.WaveElemental.class));
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cards.add(new SetCardInfo("Wellspring", 348, Rarity.RARE, mage.cards.w.Wellspring.class));
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cards.add(new SetCardInfo("Wild Elephant", 254, Rarity.COMMON, mage.cards.w.WildElephant.class));
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cards.add(new SetCardInfo("Wildfire Emissary", 203, Rarity.UNCOMMON, mage.cards.w.WildfireEmissary.class));
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cards.add(new SetCardInfo("Windreaper Falcon", 289, Rarity.UNCOMMON, mage.cards.w.WindreaperFalcon.class));
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