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implement [PIP] Rex, Cyber-Hound
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138
Mage.Sets/src/mage/cards/r/RexCyberHound.java
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138
Mage.Sets/src/mage/cards/r/RexCyberHound.java
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package mage.cards.r;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.ActivatedAbility;
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import mage.abilities.common.ActivateAsSorceryActivatedAbility;
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import mage.abilities.common.DealsCombatDamageToAPlayerTriggeredAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.costs.common.PayEnergyCost;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.MillCardsTargetEffect;
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import mage.abilities.effects.common.counter.GetEnergyCountersControllerEffect;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.*;
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import mage.counters.CounterType;
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import mage.filter.FilterCard;
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import mage.filter.StaticFilters;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.common.TargetCardInGraveyard;
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import java.util.UUID;
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/**
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* @author Susucr
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*/
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public final class RexCyberHound extends CardImpl {
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public RexCyberHound(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT, CardType.CREATURE}, "{1}{W}{U}");
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this.supertype.add(SuperType.LEGENDARY);
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this.subtype.add(SubType.ROBOT);
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this.subtype.add(SubType.DOG);
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this.power = new MageInt(2);
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this.toughness = new MageInt(2);
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// Whenever Rex, Cyber-Hound deals combat damage to a player, they mill two cards and you get {E}{E}.
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Ability ability = new DealsCombatDamageToAPlayerTriggeredAbility(new MillCardsTargetEffect(2), false, true);
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ability.addEffect(new GetEnergyCountersControllerEffect(2).concatBy("and"));
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this.addAbility(ability);
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// Pay {E}{E}: Choose target creature card in a graveyard. Exile it with a brain counter on it. Activate only as a sorcery.
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ability = new ActivateAsSorceryActivatedAbility(new RexCyberhoundTargetEffect(), new PayEnergyCost(2));
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ability.addTarget(new TargetCardInGraveyard(StaticFilters.FILTER_CARD_CREATURE));
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this.addAbility(ability);
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// Rex has all activated abilities of all cards in exile with brain counters on them.
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this.addAbility(new SimpleStaticAbility(new RexCyberhoundContinuousEffect()));
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}
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private RexCyberHound(final RexCyberHound card) {
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super(card);
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}
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@Override
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public RexCyberHound copy() {
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return new RexCyberHound(this);
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}
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}
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class RexCyberhoundTargetEffect extends OneShotEffect {
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RexCyberhoundTargetEffect() {
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super(Outcome.Exile);
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staticText = "Choose target creature card in a graveyard. Exile it with a brain counter on it";
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}
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private RexCyberhoundTargetEffect(final RexCyberhoundTargetEffect effect) {
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super(effect);
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}
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@Override
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public RexCyberhoundTargetEffect copy() {
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return new RexCyberhoundTargetEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Card card = game.getCard(getTargetPointer().getFirst(game, source));
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Player controller = game.getPlayer(source.getControllerId());
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if (card == null || controller == null) {
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return false;
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}
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controller.moveCards(card, Zone.EXILED, source, game);
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if (game.getState().getZone(card.getId()) == Zone.EXILED) {
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card.addCounters(CounterType.BRAIN.createInstance(), source, game);
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}
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return true;
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}
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}
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class RexCyberhoundContinuousEffect extends ContinuousEffectImpl {
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private static final FilterCard filter = new FilterCard();
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static {
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filter.add(CounterType.BRAIN.getPredicate());
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}
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public RexCyberhoundContinuousEffect() {
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super(Duration.WhileOnBattlefield, Layer.AbilityAddingRemovingEffects_6, SubLayer.NA, Outcome.AddAbility);
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staticText = "{this} has all activated abilities of all cards in exile with brain counters on them";
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addDependencyType(DependencyType.AddingAbility);
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}
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private RexCyberhoundContinuousEffect(final RexCyberhoundContinuousEffect effect) {
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super(effect);
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}
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@Override
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public RexCyberhoundContinuousEffect copy() {
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return new RexCyberhoundContinuousEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent perm = game.getPermanent(source.getSourceId());
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if (perm == null) {
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return false;
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}
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for (Card card : game.getExile().getCards(filter, game)) {
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for (Ability ability : card.getAbilities(game)) {
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if (ability instanceof ActivatedAbility) {
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ActivatedAbility copyAbility = (ActivatedAbility) ability.copy();
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copyAbility.setMaxActivationsPerTurn(1);
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perm.addAbility(copyAbility, source.getSourceId(), game, true);
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}
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}
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}
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return true;
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}
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}
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@ -265,6 +265,7 @@ public final class Fallout extends ExpansionSet {
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cards.add(new SetCardInfo("Red Death, Shipwrecker", 426, Rarity.RARE, mage.cards.r.RedDeathShipwrecker.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Red Death, Shipwrecker", 644, Rarity.RARE, mage.cards.r.RedDeathShipwrecker.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Red Death, Shipwrecker", 954, Rarity.RARE, mage.cards.r.RedDeathShipwrecker.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Rex, Cyber-Hound", 117, Rarity.RARE, mage.cards.r.RexCyberHound.class));
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cards.add(new SetCardInfo("Roadside Reliquary", 282, Rarity.UNCOMMON, mage.cards.r.RoadsideReliquary.class));
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cards.add(new SetCardInfo("Robobrain War Mind", 38, Rarity.UNCOMMON, mage.cards.r.RobobrainWarMind.class));
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cards.add(new SetCardInfo("Rogue's Passage", 283, Rarity.UNCOMMON, mage.cards.r.RoguesPassage.class));
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@ -30,6 +30,7 @@ public enum CounterType {
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BOOK("book"),
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BORE("bore"),
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BOUNTY("bounty"),
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BRAIN("brain"),
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BRIBERY("bribery"),
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BRICK("brick"),
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BURDEN("burden"),
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