mirror of
https://github.com/magefree/mage.git
synced 2025-12-26 13:32:06 -08:00
changed ExileSpellEffect from being singleton
This commit is contained in:
parent
b5e3ad2814
commit
213564f8cd
70 changed files with 81 additions and 91 deletions
|
|
@ -1,9 +1,7 @@
|
|||
package mage.abilities.effects.common;
|
||||
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.MageSingleton;
|
||||
import mage.abilities.effects.OneShotEffect;
|
||||
import mage.cards.Card;
|
||||
import mage.constants.Outcome;
|
||||
import mage.constants.Zone;
|
||||
import mage.game.Game;
|
||||
|
|
@ -13,37 +11,29 @@ import mage.players.Player;
|
|||
/**
|
||||
* @author BetaSteward_at_googlemail.com
|
||||
*/
|
||||
public class ExileSpellEffect extends OneShotEffect implements MageSingleton {
|
||||
|
||||
private static final ExileSpellEffect instance = new ExileSpellEffect();
|
||||
|
||||
public static ExileSpellEffect getInstance() {
|
||||
return instance;
|
||||
}
|
||||
public class ExileSpellEffect extends OneShotEffect {
|
||||
|
||||
private ExileSpellEffect() {
|
||||
super(Outcome.Exile);
|
||||
staticText = "Exile {this}";
|
||||
}
|
||||
|
||||
private ExileSpellEffect(final ExileSpellEffect effect) {
|
||||
super(effect);
|
||||
}
|
||||
|
||||
@Override
|
||||
public ExileSpellEffect copy() {
|
||||
return instance;
|
||||
return new ExileSpellEffect();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
Player controller = game.getPlayer(source.getControllerId());
|
||||
if (controller != null) {
|
||||
Spell spell = game.getStack().getSpell(source.getId());
|
||||
if (spell != null) {
|
||||
Card spellCard = spell.getCard();
|
||||
if (spellCard != null) {
|
||||
controller.moveCards(spellCard, Zone.EXILED, source, game);
|
||||
}
|
||||
}
|
||||
Spell spell = game.getStack().getSpell(source.getId());
|
||||
if (controller == null || spell == null) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
return controller.moveCards(spell.getCard(), Zone.EXILED, source, game);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue