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* Added Shah of Naar Isle (Future Sight complete now).
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@ -187,6 +187,7 @@ class EchoEffect extends OneShotEffect {
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if (controller.chooseUse(Outcome.Benefit, "Pay " + cost.getText() + '?', source, game)) {
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cost.clearPaid();
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if (cost.pay(source, game, source.getSourceId(), source.getControllerId(), false, null)) {
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game.fireEvent(GameEvent.getEvent(GameEvent.EventType.ECHO_PAID, source.getSourceId(), source.getSourceId(), source.getControllerId()));
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return true;
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}
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}
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@ -92,6 +92,7 @@ public class GameEvent implements Serializable {
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DRAW_CARDS, // applies to an instruction to draw more than one card before any replacement effects apply to individual cards drawn
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DRAW_CARD, DREW_CARD,
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EXPLORED,
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ECHO_PAID,
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MIRACLE_CARD_REVEALED,
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MADNESS_CARD_EXILED,
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INVESTIGATED,
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