mirror of
https://github.com/magefree/mage.git
synced 2025-12-27 05:52:06 -08:00
[ZNR] fixed Moraug, Fury of Akoum bugs with combat (#7046)
This commit is contained in:
parent
c7ebb4851f
commit
20e7c7cda3
2 changed files with 42 additions and 2 deletions
|
|
@ -26,6 +26,7 @@ public class TurnMod implements Serializable {
|
|||
private PhaseStep skipStep;
|
||||
private TurnPhase afterPhase;
|
||||
private PhaseStep afterStep;
|
||||
private String note;
|
||||
|
||||
// Turn mod that should be applied after current turn mod.
|
||||
// Implemented only for control player turn mod!
|
||||
|
|
@ -181,4 +182,12 @@ public class TurnMod implements Serializable {
|
|||
public void setSubsequentTurnMod(TurnMod subsequentTurnMod) {
|
||||
this.subsequentTurnMod = subsequentTurnMod;
|
||||
}
|
||||
|
||||
public void setNote(String note) {
|
||||
this.note = note;
|
||||
}
|
||||
|
||||
public String getNote() {
|
||||
return note;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue