mirror of
https://github.com/magefree/mage.git
synced 2025-12-20 02:30:08 -08:00
Fix Saga first chapter ZCC
I've given JayDi enough opportunity to find his own fix, I'm merging this with a TODO to consider fixing it another way that JayDi's happy with.
This commit is contained in:
commit
2092f3857e
13 changed files with 85 additions and 71 deletions
|
|
@ -2,8 +2,7 @@ package mage.cards.g;
|
|||
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.common.SagaAbility;
|
||||
import mage.abilities.dynamicvalue.DynamicValue;
|
||||
import mage.abilities.effects.Effect;
|
||||
import mage.abilities.dynamicvalue.common.CountersSourceCount;
|
||||
import mage.abilities.effects.OneShotEffect;
|
||||
import mage.abilities.effects.common.CreateTokenEffect;
|
||||
import mage.abilities.effects.common.DestroyAllEffect;
|
||||
|
|
@ -19,7 +18,6 @@ import mage.filter.predicate.Predicates;
|
|||
import mage.game.Game;
|
||||
import mage.game.events.GameEvent;
|
||||
import mage.game.events.ZoneChangeEvent;
|
||||
import mage.game.permanent.Permanent;
|
||||
import mage.game.permanent.token.DalekToken;
|
||||
import mage.players.Player;
|
||||
import mage.target.common.TargetOpponent;
|
||||
|
|
@ -44,7 +42,7 @@ public final class GenesisOfTheDaleks extends CardImpl {
|
|||
// I, II, III -- Create a 3/3 black Dalek artifact creature token with menace for each lore counter on Genesis of the Daleks.
|
||||
sagaAbility.addChapterEffect(
|
||||
this, SagaChapter.CHAPTER_I, SagaChapter.CHAPTER_III,
|
||||
new CreateTokenEffect(new DalekToken(), GenesisOfTheDaleksValue.instance)
|
||||
new CreateTokenEffect(new DalekToken(), new CountersSourceCount(CounterType.LORE))
|
||||
);
|
||||
|
||||
// IV -- Target opponent faces a villainous choice -- Destroy all Dalek creatures and each of your opponents loses life equal to the total power of Daleks that died this turn, or destroy all non-Dalek creatures.
|
||||
|
|
@ -65,41 +63,6 @@ public final class GenesisOfTheDaleks extends CardImpl {
|
|||
}
|
||||
}
|
||||
|
||||
enum GenesisOfTheDaleksValue implements DynamicValue {
|
||||
instance;
|
||||
|
||||
@Override
|
||||
public int calculate(Game game, Ability sourceAbility, Effect effect) {
|
||||
Permanent permanent = sourceAbility.getSourcePermanentOrLKI(game);
|
||||
if (permanent != null) {
|
||||
return permanent
|
||||
.getCounters(game)
|
||||
.getCount(CounterType.LORE);
|
||||
}
|
||||
return Optional
|
||||
.ofNullable(sourceAbility)
|
||||
.map(Ability::getSourceId)
|
||||
.map(game::getPermanentOrLKIBattlefield)
|
||||
.map(p -> p.getCounters(game).getCount(CounterType.LORE))
|
||||
.orElse(0);
|
||||
}
|
||||
|
||||
@Override
|
||||
public GenesisOfTheDaleksValue copy() {
|
||||
return this;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getMessage() {
|
||||
return "lore counter on {this}";
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return "1";
|
||||
}
|
||||
}
|
||||
|
||||
class GenesisOfTheDaleksEffect extends OneShotEffect {
|
||||
|
||||
private static final FaceVillainousChoice choice = new FaceVillainousChoice(
|
||||
|
|
|
|||
|
|
@ -53,8 +53,8 @@ public final class LongListOfTheEnts extends CardImpl {
|
|||
return new LongListOfTheEnts(this);
|
||||
}
|
||||
|
||||
static String getKey(Game game, Ability source, int offset) {
|
||||
return "EntList_" + source.getSourceId() + "_" + (offset + CardUtil.getActualSourceObjectZoneChangeCounter(game, source));
|
||||
static String getKey(Game game, Ability source) {
|
||||
return "EntList_" + source.getSourceId() + "_" + CardUtil.getActualSourceObjectZoneChangeCounter(game, source);
|
||||
}
|
||||
|
||||
}
|
||||
|
|
@ -67,7 +67,7 @@ enum LongListOfTheEntsHint implements Hint {
|
|||
if (ability.getSourcePermanentIfItStillExists(game) == null) {
|
||||
return null;
|
||||
}
|
||||
Set<SubType> subTypes = (Set<SubType>) game.getState().getValue(LongListOfTheEnts.getKey(game, ability, 0));
|
||||
Set<SubType> subTypes = (Set<SubType>) game.getState().getValue(LongListOfTheEnts.getKey(game, ability));
|
||||
if (subTypes == null || subTypes.isEmpty()) {
|
||||
return "No creature types have been noted yet.";
|
||||
}
|
||||
|
|
@ -109,14 +109,11 @@ class LongListOfTheEntsEffect extends OneShotEffect {
|
|||
return false;
|
||||
}
|
||||
|
||||
Object existingEntList = game.getState().getValue(LongListOfTheEnts.getKey(game, source, 0));
|
||||
int offset;
|
||||
Object existingEntList = game.getState().getValue(LongListOfTheEnts.getKey(game, source));
|
||||
Set<SubType> newEntList;
|
||||
if (existingEntList == null) {
|
||||
offset = 1; // zcc is off-by-one due to still entering battlefield
|
||||
newEntList = new LinkedHashSet<>();
|
||||
} else {
|
||||
offset = 0;
|
||||
newEntList = new LinkedHashSet<>((Set<SubType>) existingEntList);
|
||||
}
|
||||
Set<String> chosenTypes = newEntList
|
||||
|
|
@ -132,7 +129,7 @@ class LongListOfTheEntsEffect extends OneShotEffect {
|
|||
SubType subType = SubType.byDescription(choice.getChoiceKey());
|
||||
game.informPlayers(player.getLogName() + " notes the creature type " + subType);
|
||||
newEntList.add(subType);
|
||||
game.getState().setValue(LongListOfTheEnts.getKey(game, source, offset), newEntList);
|
||||
game.getState().setValue(LongListOfTheEnts.getKey(game, source), newEntList);
|
||||
FilterSpell filter = new FilterCreatureSpell("a creature spell of that type");
|
||||
filter.add(subType.getPredicate());
|
||||
game.addDelayedTriggeredAbility(new AddCounterNextSpellDelayedTriggeredAbility(filter), source);
|
||||
|
|
|
|||
|
|
@ -107,7 +107,7 @@ class SummonEsperValigarmandaExileEffect extends OneShotEffect {
|
|||
return !cards.isEmpty()
|
||||
&& controller.moveCardsToExile(
|
||||
cards.getCards(game), source, game, true,
|
||||
CardUtil.getExileZoneId(game, source, 1),
|
||||
CardUtil.getExileZoneId(game, source),
|
||||
CardUtil.getSourceName(game, source)
|
||||
);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -83,7 +83,7 @@ class TheAesirEscapeValhallaOneEffect extends OneShotEffect {
|
|||
controller.choose(outcome, target, source, game);
|
||||
Card card = game.getCard(target.getFirstTarget());
|
||||
if (card != null) {
|
||||
UUID exileId = CardUtil.getExileZoneId(game, source, 1);
|
||||
UUID exileId = CardUtil.getExileZoneId(game, source);
|
||||
MageObject sourceObject = source.getSourceObject(game);
|
||||
String exileName = sourceObject != null ? sourceObject.getName() : "";
|
||||
controller.moveCardsToExile(card, source, game, false, exileId, exileName);
|
||||
|
|
|
|||
|
|
@ -81,7 +81,7 @@ class TheCreationOfAvacynOneEffect extends OneShotEffect {
|
|||
if (card != null) {
|
||||
// exile it face down
|
||||
card.setFaceDown(true, game);
|
||||
UUID exileId = CardUtil.getExileZoneId(game, source, 1);
|
||||
UUID exileId = CardUtil.getExileZoneId(game, source);
|
||||
MageObject sourceObject = source.getSourceObject(game);
|
||||
String exileName = sourceObject != null ? sourceObject.getName() : "";
|
||||
controller.moveCardsToExile(card, source, game, false, exileId, exileName);
|
||||
|
|
|
|||
|
|
@ -2,7 +2,6 @@ package org.mage.test.cards.single.cmm;
|
|||
|
||||
import mage.constants.PhaseStep;
|
||||
import mage.constants.Zone;
|
||||
import org.junit.Ignore;
|
||||
import org.junit.Test;
|
||||
import org.mage.test.serverside.base.CardTestPlayerBase;
|
||||
|
||||
|
|
@ -19,7 +18,6 @@ public class BattleAtTheHelvaultTest extends CardTestPlayerBase {
|
|||
*/
|
||||
private static final String battle = "Battle at the Helvault";
|
||||
|
||||
@Ignore // TODO: goal of #11619 is to fix this nicely
|
||||
@Test
|
||||
public void test_SimplePlay() {
|
||||
addCard(Zone.HAND, playerA, battle, 1);
|
||||
|
|
|
|||
|
|
@ -3,7 +3,6 @@ package org.mage.test.cards.single.fic;
|
|||
import mage.constants.PhaseStep;
|
||||
import mage.constants.Zone;
|
||||
import mage.counters.CounterType;
|
||||
import org.junit.Ignore;
|
||||
import org.junit.Test;
|
||||
import org.mage.test.player.TestPlayer;
|
||||
import org.mage.test.serverside.base.CardTestPlayerBase;
|
||||
|
|
@ -23,7 +22,6 @@ public class SummonIxionTest extends CardTestPlayerBase {
|
|||
*/
|
||||
private static final String ixion = "Summon: Ixion";
|
||||
|
||||
@Ignore // TODO: goal of #11619 is to fix this nicely
|
||||
@Test
|
||||
public void test_SimplePlay() {
|
||||
addCard(Zone.HAND, playerA, ixion, 1);
|
||||
|
|
|
|||
|
|
@ -2,7 +2,6 @@ package org.mage.test.cards.single.pip;
|
|||
|
||||
import mage.constants.PhaseStep;
|
||||
import mage.constants.Zone;
|
||||
import org.junit.Ignore;
|
||||
import org.junit.Test;
|
||||
import org.mage.test.player.TestPlayer;
|
||||
import org.mage.test.serverside.base.CardTestPlayerBase;
|
||||
|
|
@ -21,7 +20,6 @@ public class Vault13DwellersJourneyTest extends CardTestPlayerBase {
|
|||
*/
|
||||
private static final String vault = "Vault 13: Dweller's Journey";
|
||||
|
||||
@Ignore // TODO: goal of #11619 is to fix this nicely
|
||||
@Test
|
||||
public void test_SimplePlay_ReturnOne() {
|
||||
addCard(Zone.HAND, playerA, vault, 1);
|
||||
|
|
@ -49,7 +47,6 @@ public class Vault13DwellersJourneyTest extends CardTestPlayerBase {
|
|||
assertPermanentCount(playerA, "Memnite", 1);
|
||||
assertLife(playerA, 20 + 2);
|
||||
}
|
||||
@Ignore // TODO: goal of #11619 is to fix this nicely
|
||||
@Test
|
||||
public void test_SimplePlay_Return() {
|
||||
addCard(Zone.HAND, playerA, vault, 1);
|
||||
|
|
@ -81,7 +78,6 @@ public class Vault13DwellersJourneyTest extends CardTestPlayerBase {
|
|||
assertLife(playerA, 20 + 2);
|
||||
}
|
||||
|
||||
@Ignore // TODO: goal of #11619 is to fix this nicely
|
||||
@Test
|
||||
public void test_SimplePlay_NoReturn() {
|
||||
addCard(Zone.HAND, playerA, vault, 1);
|
||||
|
|
|
|||
|
|
@ -2,7 +2,6 @@ package org.mage.test.cards.single.who;
|
|||
|
||||
import mage.constants.PhaseStep;
|
||||
import mage.constants.Zone;
|
||||
import org.junit.Ignore;
|
||||
import org.junit.Test;
|
||||
import org.mage.test.serverside.base.CardTestPlayerBase;
|
||||
|
||||
|
|
@ -18,7 +17,6 @@ public class DayOfTheMoonTest extends CardTestPlayerBase {
|
|||
*/
|
||||
private static final String day = "Day of the Moon";
|
||||
|
||||
@Ignore // TODO: goal of #11619 is to fix this nicely
|
||||
@Test
|
||||
public void test_SimplePlay() {
|
||||
addCard(Zone.HAND, playerA, day, 1);
|
||||
|
|
|
|||
|
|
@ -2,7 +2,6 @@ package org.mage.test.cards.single.who;
|
|||
|
||||
import mage.constants.PhaseStep;
|
||||
import mage.constants.Zone;
|
||||
import org.junit.Ignore;
|
||||
import org.junit.Test;
|
||||
import org.mage.test.serverside.base.CardTestPlayerBase;
|
||||
|
||||
|
|
@ -20,7 +19,6 @@ public class TheWarGamesTest extends CardTestPlayerBase {
|
|||
*/
|
||||
private static final String war = "The War Games";
|
||||
|
||||
@Ignore // TODO: goal of #11619 is to fix this nicely
|
||||
@Test
|
||||
public void test_SimplePlay_NoExile() {
|
||||
addCard(Zone.HAND, playerA, war, 1);
|
||||
|
|
@ -63,7 +61,6 @@ public class TheWarGamesTest extends CardTestPlayerBase {
|
|||
assertLife(playerB, 20 - 6 - 9);
|
||||
}
|
||||
|
||||
@Ignore // TODO: goal of #11619 is to fix this nicely
|
||||
@Test
|
||||
public void test_SimplePlay_Exile() {
|
||||
addCard(Zone.HAND, playerA, war, 1);
|
||||
|
|
|
|||
|
|
@ -2,7 +2,6 @@ package org.mage.test.cards.single.who;
|
|||
|
||||
import mage.constants.PhaseStep;
|
||||
import mage.constants.Zone;
|
||||
import org.junit.Ignore;
|
||||
import org.junit.Test;
|
||||
import org.mage.test.serverside.base.CardTestPlayerBase;
|
||||
|
||||
|
|
@ -20,7 +19,6 @@ public class TrialOfATimeLordTest extends CardTestPlayerBase {
|
|||
*/
|
||||
private static final String trial = "Trial of a Time Lord";
|
||||
|
||||
@Ignore // TODO: goal of #11619 is to fix this nicely
|
||||
@Test
|
||||
public void test_SimplePlay() {
|
||||
addCard(Zone.HAND, playerA, trial, 1);
|
||||
|
|
|
|||
|
|
@ -3,7 +3,6 @@ package org.mage.test.cards.single.woe;
|
|||
import mage.abilities.keyword.FlyingAbility;
|
||||
import mage.constants.PhaseStep;
|
||||
import mage.constants.Zone;
|
||||
import org.junit.Ignore;
|
||||
import org.junit.Test;
|
||||
import org.mage.test.serverside.base.CardTestPlayerBase;
|
||||
|
||||
|
|
@ -21,7 +20,6 @@ public class ThePrincessTakesFlightTest extends CardTestPlayerBase {
|
|||
*/
|
||||
private static final String flight = "The Princess Takes Flight";
|
||||
|
||||
@Ignore // TODO: goal of #11619 is to fix this nicely
|
||||
@Test
|
||||
public void test_SimplePlay() {
|
||||
addCard(Zone.HAND, playerA, flight, 1);
|
||||
|
|
@ -54,7 +52,6 @@ public class ThePrincessTakesFlightTest extends CardTestPlayerBase {
|
|||
assertExileCount(playerB, "Memnite", 0);
|
||||
assertPermanentCount(playerB, "Memnite", 1);
|
||||
}
|
||||
@Ignore // TODO: goal of #11619 is to fix this nicely
|
||||
@Test
|
||||
public void testFlicker() {
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Plains", 5);
|
||||
|
|
@ -82,4 +79,73 @@ public class ThePrincessTakesFlightTest extends CardTestPlayerBase {
|
|||
assertPermanentCount(playerA, "Memnite", 1);
|
||||
assertGraveyardCount(playerA, flight, 1);
|
||||
}
|
||||
|
||||
@Test
|
||||
public void test_TokenCopy() {
|
||||
addCard(Zone.HAND, playerA, flight, 1);
|
||||
addCard(Zone.HAND, playerA, "Swords to Plowshares", 1);
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Grizzly Bears", 1);
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Ondu Spiritdancer", 1);
|
||||
addCard(Zone.BATTLEFIELD, playerB, "Memnite", 1);
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Plains", 4);
|
||||
|
||||
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, flight);
|
||||
setChoice(playerA, "I - ");
|
||||
addTarget(playerA, "Memnite");
|
||||
setChoice(playerA, true);
|
||||
addTarget(playerA, "Grizzly Bears");
|
||||
|
||||
checkExileCount("after I, exiled Memnite", 1, PhaseStep.POSTCOMBAT_MAIN, playerB, "Memnite", 1);
|
||||
checkExileCount("after I, exiled Grizzly Bears", 1, PhaseStep.POSTCOMBAT_MAIN, playerB, "Grizzly Bears", 1);
|
||||
|
||||
castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerA, "Swords to Plowshares", "Ondu Spiritdancer");
|
||||
|
||||
// turn 3
|
||||
setChoice(playerA, "II - ");
|
||||
// No targets available
|
||||
|
||||
// turn 5
|
||||
setChoice(playerA, "III - ");
|
||||
setStrictChooseMode(true);
|
||||
setStopAt(5, PhaseStep.POSTCOMBAT_MAIN);
|
||||
execute();
|
||||
|
||||
assertExileCount(playerA, "Grizzly Bears", 0);
|
||||
assertExileCount(playerB, "Memnite", 0);
|
||||
assertPermanentCount(playerA, "Grizzly Bears", 1);
|
||||
assertPermanentCount(playerB, "Memnite", 1);
|
||||
}
|
||||
@Test
|
||||
public void test_SpellCopy() {
|
||||
addCard(Zone.HAND, playerA, flight, 1);
|
||||
addCard(Zone.HAND, playerA, "Swords to Plowshares", 1);
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Grizzly Bears", 1);
|
||||
addCard(Zone.BATTLEFIELD, playerA, "The Sixth Doctor", 1);
|
||||
addCard(Zone.BATTLEFIELD, playerB, "Memnite", 1);
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Plains", 4);
|
||||
|
||||
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, flight);
|
||||
addTarget(playerA, "Memnite");
|
||||
addTarget(playerA, "Grizzly Bears");
|
||||
|
||||
checkExileCount("after I, exiled Memnite", 1, PhaseStep.POSTCOMBAT_MAIN, playerB, "Memnite", 1);
|
||||
checkExileCount("after I, exiled Grizzly Bears", 1, PhaseStep.POSTCOMBAT_MAIN, playerB, "Grizzly Bears", 1);
|
||||
|
||||
castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerA, "Swords to Plowshares", "The Sixth Doctor");
|
||||
|
||||
// turn 3
|
||||
setChoice(playerA, "II - ");
|
||||
// No targets available
|
||||
|
||||
// turn 5
|
||||
setChoice(playerA, "III - ");
|
||||
setStrictChooseMode(true);
|
||||
setStopAt(5, PhaseStep.POSTCOMBAT_MAIN);
|
||||
execute();
|
||||
|
||||
assertExileCount(playerA, "Grizzly Bears", 0);
|
||||
assertExileCount(playerB, "Memnite", 0);
|
||||
assertPermanentCount(playerA, "Grizzly Bears", 1);
|
||||
assertPermanentCount(playerB, "Memnite", 1);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -33,6 +33,7 @@ import mage.game.events.BatchEvent;
|
|||
import mage.game.events.GameEvent;
|
||||
import mage.game.events.ZoneChangeEvent;
|
||||
import mage.game.permanent.Permanent;
|
||||
import mage.game.permanent.PermanentToken;
|
||||
import mage.game.stack.Spell;
|
||||
import mage.game.stack.StackAbility;
|
||||
import mage.players.Player;
|
||||
|
|
@ -1707,15 +1708,17 @@ public abstract class AbilityImpl implements Ability {
|
|||
|
||||
private int getCurrentSourceObjectZoneChangeCounter(Game game){
|
||||
int zcc = game.getState().getZoneChangeCounter(getSourceId());
|
||||
// TODO: Enable this, #13710
|
||||
/*if (game.getPermanentEntering(getSourceId()) != null){
|
||||
Permanent p = game.getPermanentEntering(getSourceId());
|
||||
if (p != null && !(p instanceof PermanentToken)){
|
||||
// If the triggered ability triggered while the permanent is entering the battlefield
|
||||
// then add 1 zcc so that it triggers as if the permanent was already on the battlefield
|
||||
// So "Enters with counters" causes "Whenever counters are placed" to trigger with battlefield zcc
|
||||
// Particularly relevant for Sagas, which always involve both
|
||||
// Note that this does NOT apply to "As ~ ETB" effects, those still use the stack zcc
|
||||
// TODO: JayDi doesn't like this solution, consider finding another one.
|
||||
zcc += 1;
|
||||
}*/
|
||||
// However, tokens don't change their zcc upon entering the battlefield, so don't add for them
|
||||
}
|
||||
return zcc;
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue