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Fixed PersistTest.
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b602b4e160
commit
201817b331
1 changed files with 5 additions and 6 deletions
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@ -151,15 +151,14 @@ public class PersistTest extends CardTestPlayerBase {
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setStopAt(2, PhaseStep.END_TURN);
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setStopAt(2, PhaseStep.END_TURN);
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execute();
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execute();
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assertLife(playerA, 20); // No life from Kitchen Finks ETB becaus of Torpor Orb
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assertLife(playerB, 26); // +6 from lifelink of Wurmcoil
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assertPermanentCount(playerB, "Wurmcoil Engine", 0);
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assertPermanentCount(playerB, "Wurmcoil Engine", 0);
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assertPermanentCount(playerB, "Wurm", 2);
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assertPermanentCount(playerB, "Wurm", 2);
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assertPermanentCount(playerA, "Kitchen Finks", 2);
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assertPermanentCount(playerA, "Kitchen Finks", 2);
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assertPowerToughness(playerA, "Kitchen Finks", 2,1, Filter.ComparisonScope.Any);
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assertPowerToughness(playerA, "Kitchen Finks", 2,1, Filter.ComparisonScope.All);
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assertPowerToughness(playerA, "Kitchen Finks", 3,2, Filter.ComparisonScope.Any);
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assertLife(playerA, 20); // No life from Kitchen Finks ETB becaus of Torpor Orb
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assertLife(playerB, 22); // AI assigns only 2 damage to one blocker so only 2 life link (It's a kind of bug (or bad play) of AI)
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}
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}
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