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Hollowhenge Spirit fix (partial fix for #4172)
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@ -1201,6 +1201,7 @@ public class Combat implements Serializable, Copyable<Combat> {
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for (CombatGroup group : groups) {
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result |= group.remove(creatureId);
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}
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blockingGroups.remove(creatureId);
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if (result && withInfo) {
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game.informPlayers(creature.getLogName() + " removed from combat");
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}
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