Attacks player with creatures triggered ability, Implement [BLC] Echoing Assault (#13764)

Create AttacksPlayerWithCreaturesTriggeredAbility, and tests for that ability via Soaring Lightbringer.
Implement Echoing Assault.
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ssk97 2025-06-18 05:54:36 -07:00 committed by GitHub
parent a7258604c6
commit 1fe0d92c86
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GPG key ID: B5690EEEBB952194
15 changed files with 404 additions and 371 deletions

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@ -0,0 +1,107 @@
package mage.abilities.common;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.Effect;
import mage.constants.SetTargetPointer;
import mage.constants.Zone;
import mage.filter.FilterPermanent;
import mage.filter.StaticFilters;
import mage.game.Game;
import mage.game.events.DefenderAttackedEvent;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.targetpointer.FixedTarget;
import mage.target.targetpointer.FixedTargets;
import mage.util.CardUtil;
import java.util.ArrayList;
import java.util.List;
import java.util.UUID;
import java.util.stream.Collectors;
/**
* based heavily on AttacksWithCreaturesTriggeredAbility
* @author notgreat
*/
public class AttacksPlayerWithCreaturesTriggeredAbility extends TriggeredAbilityImpl {
private final FilterPermanent filter;
private final int minAttackers;
private final boolean onlyOpponents;
private final SetTargetPointer setTargetPointer;
public AttacksPlayerWithCreaturesTriggeredAbility(Effect effect, SetTargetPointer setTargetPointer) {
this(effect, StaticFilters.FILTER_PERMANENT_CREATURE_CONTROLLED, setTargetPointer);
}
public AttacksPlayerWithCreaturesTriggeredAbility(Effect effect, FilterPermanent filter, SetTargetPointer setTargetPointer) {
this(effect, 1, filter, setTargetPointer, false);
}
public AttacksPlayerWithCreaturesTriggeredAbility(Effect effect, int minAttackers, FilterPermanent filter, SetTargetPointer setTargetPointer, boolean onlyOpponents) {
this(Zone.BATTLEFIELD, effect, minAttackers, filter, setTargetPointer, onlyOpponents, false);
}
public AttacksPlayerWithCreaturesTriggeredAbility(Zone zone, Effect effect, int minAttackers, FilterPermanent filter, SetTargetPointer setTargetPointer, boolean onlyOpponents, boolean optional) {
super(zone, effect, optional);
this.filter = filter;
this.minAttackers = minAttackers;
this.onlyOpponents = onlyOpponents;
this.setTargetPointer = setTargetPointer;
if (minAttackers == 1 && StaticFilters.FILTER_PERMANENT_CREATURE_CONTROLLED.equals(filter) && !onlyOpponents) {
setTriggerPhrase("Whenever you attack a player, ");
} else {
setTriggerPhrase("Whenever " + CardUtil.numberToText(minAttackers) + " or more " + filter.getMessage() +
" attack " + (onlyOpponents ? "an opponent" : "a player") + ", ");
}
}
protected AttacksPlayerWithCreaturesTriggeredAbility(final AttacksPlayerWithCreaturesTriggeredAbility ability) {
super(ability);
this.filter = ability.filter;
this.minAttackers = ability.minAttackers;
this.onlyOpponents = ability.onlyOpponents;
this.setTargetPointer = ability.setTargetPointer;
}
@Override
public AttacksPlayerWithCreaturesTriggeredAbility copy() {
return new AttacksPlayerWithCreaturesTriggeredAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.DEFENDER_ATTACKED;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
Player player = game.getPlayer(getControllerId());
UUID attackedId = event.getTargetId();
if (player == null || game.getPlayer(attackedId) == null) {
return false;
}
DefenderAttackedEvent attackedEvent = (DefenderAttackedEvent) event;
List<Permanent> attackers = attackedEvent.getAttackers(game).stream()
.filter(permanent -> filter.match(permanent, controllerId, this, game))
.collect(Collectors.toList());
if (attackers.size() < minAttackers || (onlyOpponents && !game.isOpponent(player, attackedId))) {
return false;
}
switch (setTargetPointer){
case NONE:
break;
case PLAYER:
getEffects().setTargetPointer(new FixedTarget(attackedId));
break;
case PERMANENT:
getEffects().setTargetPointer(new FixedTargets(new ArrayList<>(attackers), game));
break;
default:
throw new UnsupportedOperationException("Unexpected setTargetPointer in AttacksPlayerWithCreaturesTriggeredAbility: " + setTargetPointer);
}
this.getEffects().setValue("playerAttacked",attackedId);
return true;
}
}

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@ -25,6 +25,7 @@ public class GoadTargetEffect extends ContinuousEffectImpl {
* turn of the controller of that spell or ability, that creature attacks
* each combat if able and attacks a player other than that player if able.
*/
public static String goadReminderText = "<i>(Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)</i>";
public GoadTargetEffect() {
this(Duration.UntilYourNextTurn);
}
@ -74,6 +75,6 @@ public class GoadTargetEffect extends ContinuousEffectImpl {
return staticText;
}
return "goad " + getTargetPointer().describeTargets(mode.getTargets(), "that creature")
+ ". <i>(Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)</i>";
+ ". "+goadReminderText;
}
}