Some formating and logging changes to ComputerPlayer.

This commit is contained in:
LevelX2 2013-02-20 17:35:30 +01:00
parent 425739d195
commit 1f3dea13af
4 changed files with 199 additions and 113 deletions

View file

@ -87,6 +87,8 @@ public class ComputerPlayer6 extends ComputerPlayer<ComputerPlayer6> implements
protected Set<String> actionCache;
private static final List<TreeOptimizer> optimizers = new ArrayList<TreeOptimizer>();
private int lastTurnOutput = 0;
static {
optimizers.add(new LevelUpOptimizer());
optimizers.add(new EquipOptimizer());
@ -133,8 +135,14 @@ public class ComputerPlayer6 extends ComputerPlayer<ComputerPlayer6> implements
case PRECOMBAT_MAIN:
case POSTCOMBAT_MAIN:
if (game.getActivePlayerId().equals(playerId)) {
printOutState(game, playerId);
printOutState(game, game.getOpponents(playerId).iterator().next());
if (logger.isInfoEnabled()) {
printOutState(game, playerId);
Iterator it = game.getOpponents(playerId).iterator();
while (it.hasNext()) {
UUID opponentId = (UUID) it.next();
printOutState(game, opponentId);
}
}
if (actions.size() == 0) {
calculateActions(game);
}
@ -177,33 +185,33 @@ public class ComputerPlayer6 extends ComputerPlayer<ComputerPlayer6> implements
}
protected void printOutState(Game game, UUID playerId) {
Player player = game.getPlayer(playerId);
System.out.println("Turn::" + game.getTurnNum());
System.out.println("[" + game.getPlayer(playerId).getName() + "] " + game.getTurn().getStepType().name() + ", life=" + player.getLife());
Player opponent = game.getPlayer(game.getOpponents(playerId).iterator().next());
System.out.println("[Opponent] life=" + opponent.getLife());
String s = "[";
for (Card card : player.getHand().getCards(game)) {
s += card.getName() + ";";
if (lastTurnOutput < game.getTurnNum()) {
lastTurnOutput = game.getTurnNum();
logger.info(new StringBuilder("Turn: ").append(game.getTurnNum()).append(" --------------------------------------------------------------").toString());
}
s += "]";
System.out.println("Hand: " + s);
s = "[";
Player player = game.getPlayer(playerId);
logger.info(new StringBuilder("[").append(game.getPlayer(playerId).getName()).append("] ").append(game.getTurn().getStepType().name()).append(", life=").append(player.getLife()).toString());
StringBuilder sb = new StringBuilder("Hand: [");
for (Card card : player.getHand().getCards(game)) {
sb.append(card.getName()).append(";");
}
logger.info(sb.append("]").toString());
sb.setLength(0);
sb.append("Permanents: [");
for (Permanent permanent : game.getBattlefield().getAllPermanents()) {
if (permanent.getOwnerId().equals(player.getId())) {
s += permanent.getName();
sb.append(permanent.getName());
if (permanent.isTapped()) {
s += "(tapped)";
sb.append("(tapped)");
}
if (permanent.isAttacking()) {
s += "(attacking)";
sb.append("(attacking)");
}
s += ";";
sb.append(";");
}
}
s += "]";
System.out.println("Permanents: " + s);
logger.info(sb.append("]").toString());
}
protected void act(Game game) {
@ -213,7 +221,7 @@ public class ComputerPlayer6 extends ComputerPlayer<ComputerPlayer6> implements
boolean usedStack = false;
while (actions.peek() != null) {
Ability ability = actions.poll();
System.out.println("[" + game.getPlayer(playerId).getName() + "] Action: " + ability.toString());
logger.info(new StringBuilder("[").append(game.getPlayer(playerId).getName()).append("] Action: ").append(ability.toString()).toString());
if (ability.getTargets().size() > 0) {
for (Target target : ability.getTargets()) {
for (UUID id : target.getTargets()) {
@ -222,7 +230,7 @@ public class ComputerPlayer6 extends ComputerPlayer<ComputerPlayer6> implements
}
Player player = game.getPlayer(ability.getFirstTarget());
if (player != null) {
System.out.println("targets = " + player.getName());
logger.info("targets = " + player.getName());
}
}
this.activateAbility((ActivatedAbility) ability, game);
@ -234,9 +242,9 @@ public class ComputerPlayer6 extends ComputerPlayer<ComputerPlayer6> implements
while (it.hasNext()) {
Card card = game.getCard(ability.getSourceId());
String action = it.next();
System.out.println("action=" + action + ";card=" + card);
logger.info("action=" + action + ";card=" + card);
if (action.equals(card.getName())) {
System.out.println("removed from suggested=" + action);
logger.info("removed from suggested=" + action);
it.remove();
}
}
@ -416,7 +424,7 @@ public class ComputerPlayer6 extends ComputerPlayer<ComputerPlayer6> implements
});
pool.execute(task);
try {
System.out.println("maxThink:" + maxThink);
logger.debug("maxThink: " + maxThink + " seconds");
return task.get(maxThink, TimeUnit.SECONDS);
} catch (TimeoutException e) {
logger.info("simulating - timed out");
@ -517,7 +525,6 @@ public class ComputerPlayer6 extends ComputerPlayer<ComputerPlayer6> implements
logger.debug("simulating -- node #:" + SimulationNode2.getCount() + " actions:" + action);
sim.checkStateAndTriggered();
int val = addActions(newNode, depth - 1, alpha, beta);
logger.debug("val = " + val);
if (!currentPlayer.getId().equals(playerId)) {
if (val < beta) {
beta = val;
@ -1253,7 +1260,7 @@ public class ComputerPlayer6 extends ComputerPlayer<ComputerPlayer6> implements
for (Player copyPlayer : sim.getState().getPlayers().values()) {
Player origPlayer = game.getState().getPlayers().get(copyPlayer.getId()).copy();
System.out.println("suggested=" + suggested);
logger.debug(origPlayer.getName() + " suggested: " + suggested);
SimulatedPlayer2 newPlayer = new SimulatedPlayer2(copyPlayer.getId(), copyPlayer.getId().equals(playerId), suggested);
newPlayer.restore(origPlayer);
sim.getState().getPlayers().put(copyPlayer.getId(), newPlayer);

View file

@ -67,8 +67,7 @@ public class ComputerPlayer7 extends ComputerPlayer6 implements Player {
@Override
public boolean priority(Game game) {
logState(game);
if (logger.isDebugEnabled())
logger.debug("Game State: Turn-" + game.getTurnNum() + " Step-" + game.getTurn().getStepType() + " ActivePlayer-" + game.getPlayer(game.getActivePlayerId()).getName() + " PriorityPlayer-" + name);
logger.debug("Game State: Turn-" + game.getTurnNum() + " Step-" + game.getTurn().getStepType() + " ActivePlayer-" + game.getPlayer(game.getActivePlayerId()).getName() + " PriorityPlayer-" + name);
game.getState().setPriorityPlayerId(playerId);
game.firePriorityEvent(playerId);
switch (game.getTurn().getStepType()) {
@ -78,7 +77,6 @@ public class ComputerPlayer7 extends ComputerPlayer6 implements Player {
return false;
case PRECOMBAT_MAIN:
if (game.getActivePlayerId().equals(playerId)) {
System.out.println("Computer7:");
printOutState(game, playerId);
printOutState(game, game.getOpponents(playerId).iterator().next());
if (actions.size() == 0) {

View file

@ -49,6 +49,7 @@ import org.apache.log4j.Logger;
import java.util.*;
import java.util.concurrent.ConcurrentLinkedQueue;
import org.apache.log4j.Level;
/**
*
@ -100,12 +101,14 @@ public class SimulatedPlayer2 extends ComputerPlayer<SimulatedPlayer2> {
list.add(pass);
}
for (Ability a : allActions) {
//System.out.println("ability=="+a);
if (a.getTargets().size() > 0) {
Player player = game.getPlayer(a.getFirstTarget());
if (player != null) {
System.out.println(" target="+player.getName());
if (logger.isTraceEnabled()) {
for (Ability a : allActions) {
logger.trace("ability==" + a);
if (a.getTargets().size() > 0) {
Player player = game.getPlayer(a.getFirstTarget());
if (player != null) {
logger.trace(" target="+player.getName());
}
}
}
}
@ -170,7 +173,7 @@ public class SimulatedPlayer2 extends ComputerPlayer<SimulatedPlayer2> {
Card card = game.getCard(ability.getSourceId());
for (String s : suggested) {
if (s.equals(card.getName())) {
System.out.println("matched: " + s);
logger.debug("matched: " + s);
forced = true;
filtered.add(ability);
}
@ -195,7 +198,7 @@ public class SimulatedPlayer2 extends ComputerPlayer<SimulatedPlayer2> {
Card card = game.getCard(ability.getSourceId());
for (String s : suggested) {
String[] groups = s.split(";");
System.out.println("s="+s+";groups="+groups.length);
logger.trace("s="+s+";groups="+groups.length);
if (groups.length == 2) {
if (groups[0].equals(card.getName()) && groups[1].startsWith("name=")) {
// extract target and compare to suggested