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* Cavern of Souls - Fixed that conditional mana in the mana pool remembers correctly for which creature subtrype its usable.
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11 changed files with 133 additions and 36 deletions
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@ -136,4 +136,54 @@ public class CavernOfSoulsTest extends CardTestPlayerBase {
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assertGraveyardCount(playerA, "Azure Drake", 1);
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assertPermanentCount(playerA, "Azure Drake", 0);
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}
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/**
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* Tests conditional mana from Cavern in pool will still work if Cavern got back to hand and is played again with other creature type
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*/
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@Test
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public void testConditionlManaWorksIfCavernIsReplayed() {
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addCard(Zone.HAND, playerA, "Cavern of Souls");
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addCard(Zone.HAND, playerA, "Gladecover Scout"); // Elf costing {G}
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// addCard(Zone.HAND, playerA, "Fume Spitter"); // Horror costing {B}
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// Instant - {U}{U} - Return target permanent to its owner's hand.
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addCard(Zone.HAND, playerB, "Boomerang");
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addCard(Zone.BATTLEFIELD, playerB, "Island", 2);
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playLand(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Cavern of Souls");
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setChoice(playerA, "Elf");
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// getting green mana for Elf into pool
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activateManaAbility(3, PhaseStep.PRECOMBAT_MAIN, playerA, "{T}: Add 1 mana of any one color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.");
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setChoice(playerA, "Green");
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// return cavern to hand
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castSpell(3, PhaseStep.PRECOMBAT_MAIN, playerB, "Boomerang", "Cavern of Souls");
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// playing the cavern again choose different creature type
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playLand(3, PhaseStep.PRECOMBAT_MAIN, playerA, "Cavern of Souls");
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setChoice(playerA, "Horror");
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// the green mana usable for Elf should be in the mana pool
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castSpell(3, PhaseStep.PRECOMBAT_MAIN, playerA, "Gladecover Scout");
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activateManaAbility(3, PhaseStep.PRECOMBAT_MAIN, playerA, "{T}: Add 1 mana of any one color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.");
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setChoice(playerA, "Black");
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// the black mana usable for Horror should be in the mana pool
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// castSpell(3, PhaseStep.PRECOMBAT_MAIN, playerA, "Fume Spitter");
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setStopAt(3, PhaseStep.BEGIN_COMBAT);
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execute();
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assertGraveyardCount(playerB, "Boomerang", 1);
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assertPermanentCount(playerA, "Cavern of Souls", 1);
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// Check the elf was cast
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assertPermanentCount(playerA, "Gladecover Scout", 1);
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// Check Horror on the Battlefield
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// assertPermanentCount(playerA, "Fume Spitter", 1);
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}
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}
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@ -62,6 +62,8 @@ import java.util.ArrayList;
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import java.util.List;
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import java.util.Map;
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import java.util.UUID;
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import mage.abilities.mana.ManaAbility;
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import mage.constants.Zone;
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/**
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*
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@ -114,6 +116,7 @@ public class TestPlayer extends ComputerPlayer {
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public boolean priority(Game game) {
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for (PlayerAction action: actions) {
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if (action.getTurnNum() == game.getTurnNum() && action.getStep() == game.getStep().getType()) {
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if (action.getAction().startsWith("activate:")) {
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String command = action.getAction();
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command = command.substring(command.indexOf("activate:") + 9);
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@ -135,7 +138,26 @@ public class TestPlayer extends ComputerPlayer {
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return true;
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}
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}
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}
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} else
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if (action.getAction().startsWith("manaActivate:")) {
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String command = action.getAction();
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command = command.substring(command.indexOf("manaActivate:") + 13);
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String[] groups = command.split(";");
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List<Permanent> manaPerms = this.getAvailableManaProducers(game);
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for (Permanent perm: manaPerms) {
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for (Ability manaAbility: perm.getAbilities().getAvailableManaAbilities(Zone.BATTLEFIELD, game)) {
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if (manaAbility.toString().startsWith(groups[0])) {
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Ability newManaAbility = manaAbility.copy();
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this.activateAbility((ActivatedAbility)newManaAbility, game);
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actions.remove(action);
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return true;
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}
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}
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}
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} else
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if (action.getAction().startsWith("addCounters:")) {
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String command = action.getAction();
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command = command.substring(command.indexOf("addCounters:") + 12);
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@ -734,6 +734,10 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
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player.addAction(turnNum, step, action);
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}
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public void activateManaAbility(int turnNum, PhaseStep step, TestPlayer player, String ability) {
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player.addAction(turnNum, step, "manaActivate:" + ability);
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}
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public void activateAbility(int turnNum, PhaseStep step, TestPlayer player, String ability) {
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player.addAction(turnNum, step, "activate:" + ability);
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}
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@ -7,7 +7,6 @@ import mage.constants.CardType;
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import mage.constants.ColoredManaSymbol;
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import mage.constants.Rarity;
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import mage.interfaces.rate.RateCallback;
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import mage.sets.guru.Island;
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import mage.utils.DeckBuilder;
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import org.junit.Assert;
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import org.junit.Test;
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@ -16,6 +15,8 @@ import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.List;
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import java.util.UUID;
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import mage.sets.unhinged.Island;
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/**
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* @author dustinconrad
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