* Angel of Serenity - Fixed that the exiled cards did not return when the Angel left the battlefield (fixes #1083).

This commit is contained in:
LevelX2 2015-07-06 15:22:16 +02:00
parent b45cdb9a55
commit 1ee75e3e94
6 changed files with 168 additions and 86 deletions

View file

@ -29,10 +29,12 @@ package mage.sets.returntoravnica;
import java.util.UUID;
import mage.MageInt;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.common.LeavesBattlefieldTriggeredAbility;
import mage.abilities.common.ZoneChangeTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.ReturnFromExileForSourceEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
@ -44,10 +46,10 @@ import mage.filter.FilterCard;
import mage.filter.common.FilterCreatureCard;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.permanent.AnotherPredicate;
import mage.game.ExileZone;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.Target;
import mage.target.common.TargetCardInGraveyard;
import mage.target.common.TargetCreaturePermanent;
@ -74,7 +76,7 @@ public class AngelOfSerenity extends CardImpl {
this.addAbility(new AngelOfSerenityTriggeredAbility());
// When Angel of Serenity leaves the battlefield, return the exiled cards to their owners' hands.
this.addAbility(new LeavesBattlefieldTriggeredAbility(new AngelOfSerenityLeaveEffect(), false));
this.addAbility(new LeavesBattlefieldTriggeredAbility(new ReturnFromExileForSourceEffect(Zone.HAND, false, true), false));
}
public AngelOfSerenity(final AngelOfSerenity card) {
@ -149,13 +151,16 @@ class AngelOfSerenityEnterEffect extends OneShotEffect {
@Override
public boolean apply(Game game, Ability source) {
boolean result = true;
if (source.getTargets().size() > 0) {
Player controller = game.getPlayer(source.getControllerId());
MageObject sourceObject = game.getObject(source.getSourceId());
if (controller != null && sourceObject != null && source.getTargets().size() > 0) {
UUID exileZoneId = CardUtil.getExileZoneId(game, source.getSourceId(), source.getSourceObjectZoneChangeCounter());
for (Target target : source.getTargets()) {
if (target instanceof TargetCreaturePermanent) {
for (UUID permanentId : target.getTargets()) {
Permanent permanent = game.getPermanent(permanentId);
if (permanent != null) {
result |= permanent.moveToExile(CardUtil.getCardExileZoneId(game, source), "Angel of Serenity", source.getSourceId(), game);
result |= controller.moveCardToExileWithInfo(permanent, exileZoneId, sourceObject.getIdName(), source.getSourceId(), game, Zone.BATTLEFIELD, true);
}
}
@ -163,7 +168,7 @@ class AngelOfSerenityEnterEffect extends OneShotEffect {
for (UUID cardId : target.getTargets()) {
Card card = game.getCard(cardId);
if (card != null) {
result |= card.moveToExile(CardUtil.getCardExileZoneId(game, source), "Angel of Serenity", source.getSourceId(), game);
result |= controller.moveCardToExileWithInfo(card, exileZoneId, sourceObject.getIdName(), source.getSourceId(), game, Zone.GRAVEYARD, true);
}
}
}
@ -172,34 +177,3 @@ class AngelOfSerenityEnterEffect extends OneShotEffect {
return result;
}
}
class AngelOfSerenityLeaveEffect extends OneShotEffect {
public AngelOfSerenityLeaveEffect() {
super(Outcome.ReturnToHand);
this.staticText = "return the exiled cards to their owners' hands";
}
public AngelOfSerenityLeaveEffect(final AngelOfSerenityLeaveEffect effect) {
super(effect);
}
@Override
public AngelOfSerenityLeaveEffect copy() {
return new AngelOfSerenityLeaveEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
ExileZone exZone = game.getExile().getExileZone(CardUtil.getCardExileZoneId(game, source));
if (exZone != null) {
for (Card card : exZone.getCards(game)) {
if (card != null) {
card.moveToZone(Zone.HAND, source.getSourceId(), game, false);
}
}
return true;
}
return false;
}
}

View file

@ -0,0 +1,99 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package org.mage.test.cards.triggers;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author LevelX2
*/
public class EnterLeaveBattlefieldExileTargetTest extends CardTestPlayerBase {
@Test
public void testAngelOfSerenityExile() {
// Flying
// When Angel of Serenity enters the battlefield, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards.
// When Angel of Serenity leaves the battlefield, return the exiled cards to their owners' hands.
addCard(Zone.HAND, playerA, "Angel of Serenity");
addCard(Zone.BATTLEFIELD, playerA, "Plains", 7);
addCard(Zone.BATTLEFIELD, playerB, "Silvercoat Lion", 1);
addCard(Zone.BATTLEFIELD, playerB, "Pillarfield Ox", 1);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Angel of Serenity");
addTarget(playerA, "Silvercoat Lion^Pillarfield Ox");
setStopAt(1, PhaseStep.END_TURN);
execute();
assertPermanentCount(playerA, "Angel of Serenity", 1);
assertExileCount("Silvercoat Lion", 1);
assertExileCount("Pillarfield Ox", 1);
}
/**
* When Angel of Serenity entered the battlefield on my opponent's main
* phase it exiled 3 of my creatures (as it should), I cast Ultimate Price
* (destroy monocolored creature) on my next main phase and destroyed the
* Angel of Serenity. The log said the exiled cards were returned to my hand
* but they remained in exile indefinitely.
*/
@Test
public void testAngelOfSerenityExileReturn() {
// Flying
// When Angel of Serenity enters the battlefield, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards.
// When Angel of Serenity leaves the battlefield, return the exiled cards to their owners' hands.
addCard(Zone.HAND, playerA, "Angel of Serenity");
addCard(Zone.BATTLEFIELD, playerA, "Plains", 7);
addCard(Zone.BATTLEFIELD, playerB, "Swamp", 2);
addCard(Zone.BATTLEFIELD, playerB, "Silvercoat Lion", 1);
addCard(Zone.BATTLEFIELD, playerB, "Pillarfield Ox", 1);
addCard(Zone.HAND, playerB, "Ultimate Price", 1);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Angel of Serenity");
addTarget(playerA, "Silvercoat Lion^Pillarfield Ox");
castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Ultimate Price", "Angel of Serenity");
setStopAt(2, PhaseStep.BEGIN_COMBAT);
execute();
assertGraveyardCount(playerB, "Ultimate Price", 1);
assertGraveyardCount(playerA, "Angel of Serenity", 1);
assertHandCount(playerB, "Silvercoat Lion", 1);
assertHandCount(playerB, "Pillarfield Ox", 1);
assertExileCount(playerB, 0);
}
}

View file

@ -37,7 +37,7 @@ import org.mage.test.serverside.base.CardTestPlayerBase;
* @author LeveX2
*/
public class JournexToNowhereTest extends CardTestPlayerBase {
public class JourneyToNowhereTest extends CardTestPlayerBase {
/*
Journey to Nowhere Enchantment {1}{W}

View file

@ -1,35 +1,32 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.abilities.effects.common;
import java.util.LinkedList;
import java.util.UUID;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
@ -41,6 +38,7 @@ import static mage.constants.Zone.GRAVEYARD;
import static mage.constants.Zone.HAND;
import mage.game.ExileZone;
import mage.game.Game;
import mage.game.permanent.PermanentToken;
import mage.players.Player;
import mage.util.CardUtil;
@ -55,7 +53,7 @@ public class ReturnFromExileForSourceEffect extends OneShotEffect {
private boolean previousZone;
/**
*
*
* @param zone Zone the card should return to
*/
public ReturnFromExileForSourceEffect(Zone zone) {
@ -65,12 +63,13 @@ public class ReturnFromExileForSourceEffect extends OneShotEffect {
public ReturnFromExileForSourceEffect(Zone zone, boolean tapped) {
this(zone, tapped, true);
}
/**
*
*
* @param zone
* @param tapped
* @param previousZone if this is used from a dies leave battlefield or destroyed trigger, the exile zone is based on previous zone of the object
* @param previousZone if this is used from a dies leave battlefield or
* destroyed trigger, the exile zone is based on previous zone of the object
*/
public ReturnFromExileForSourceEffect(Zone zone, boolean tapped, boolean previousZone) {
super(Outcome.PutCardInPlay);
@ -94,24 +93,25 @@ public class ReturnFromExileForSourceEffect extends OneShotEffect {
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
int zoneChangeCounter = source.getSourceObjectZoneChangeCounter() - (previousZone ? 1:0);
UUID exileId = CardUtil.getExileZoneId(game, source.getSourceId(), zoneChangeCounter);
ExileZone exile = game.getExile().getExileZone(exileId);
Player controller = game.getPlayer(source.getControllerId());
MageObject sourceObject = source.getSourceObject(game);
if (sourceObject != null && controller != null) {
int zoneChangeCounter = source.getSourceObjectZoneChangeCounter();
if (zoneChangeCounter > 0 && previousZone && !(sourceObject instanceof PermanentToken)) {
zoneChangeCounter--;
}
ExileZone exile = game.getExile().getExileZone(CardUtil.getExileZoneId(game, source.getSourceId(), zoneChangeCounter));
if (exile != null) { // null is valid if source left battlefield before enters the battlefield effect resolved
LinkedList<UUID> cards = new LinkedList<>(exile);
for (UUID cardId: cards) {
Card card = game.getCard(cardId);
if (card == null) {
return false;
if (returnToZone.equals(Zone.BATTLEFIELD)) {
for (Card card : exile.getCards(game)) {
Player owner = game.getPlayer(card.getOwnerId());
if (owner != null) {
owner.putOntoBattlefieldWithInfo(card, game, Zone.EXILED, source.getSourceId());
}
}
if (!game.isSimulation()) {
game.informPlayers(controller.getLogName() + " moves " + card.getLogName() + " from exile to " + returnToZone.toString().toLowerCase());
}
card.moveToZone(returnToZone, source.getSourceId(), game, tapped);
} else {
controller.moveCards(exile, Zone.EXILED, returnToZone, source, game);
}
exile.clear();
}
return true;
}
@ -121,7 +121,7 @@ public class ReturnFromExileForSourceEffect extends OneShotEffect {
private void setText() {
StringBuilder sb = new StringBuilder();
sb.append("return the exiled cards ");
switch(returnToZone) {
switch (returnToZone) {
case BATTLEFIELD:
sb.append("to the battlefield under its owner's control");
if (tapped) {

View file

@ -2914,6 +2914,12 @@ public abstract class PlayerImpl implements Player, Serializable {
result |= moveCardToHandWithInfo(card, source == null ? null : source.getSourceId(), game, fromZone);
}
return result;
case BATTLEFIELD:
result = false;
for (Card card : cards) {
result |= putOntoBattlefieldWithInfo(card, game, fromZone, source == null ? null : source.getSourceId());
}
return result;
default:
throw new UnsupportedOperationException("to Zone not supported yet");
}

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@ -146,6 +146,9 @@ git log 757b9ea99ec1f0ce46bb533f9f86f3473d122a60..HEAD --diff-filter=A --name-st
since 1.4.2.v0
git log cd0cba6ec7d8799bb85247b7b4f5d545e170b093..HEAD --diff-filter=A --name-status | sed -ne "s/^A[^u]Mage.Sets\/src\/mage\/sets\///p" | sort > added_cards.txt
since 1.4.2.v1
git log 0b26aaff6ec033a538179bf607b1c7a7736aedb2..HEAD --diff-filter=A --name-status | sed -ne "s/^A[^u]Mage.Sets\/src\/mage\/sets\///p" | sort > added_cards.txt
3. Copy added_cards.txt to trunk\Utils folder
4. Run script:
> perl extract_in_wiki_format.perl