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GUI, game: added card popup support in choose target amount dialogs (example: damage distribution, related to #9827)
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6 changed files with 43 additions and 24 deletions
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@ -1124,7 +1124,7 @@ public class HumanPlayer extends PlayerImpl {
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MageObject targetObject = game.getObject(targetId);
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if (targetObject != null) {
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targetNames.add(String.format("%s, P/T: %d/%d",
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targetObject.getIdName(),
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targetObject.getLogName(),
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targetObject.getPower().getValue(),
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targetObject.getToughness().getValue()
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));
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