modified triggered abilities, continuous effects and zones

This commit is contained in:
BetaSteward 2012-02-02 23:27:23 -05:00
parent fe0c5e48e9
commit 1d32f49fd0
78 changed files with 279 additions and 434 deletions

View file

@ -924,7 +924,7 @@ public class ComputerPlayer<T extends ComputerPlayer<T>> extends PlayerImpl<T> i
}
@Override
public TriggeredAbility chooseTriggeredAbility(TriggeredAbilities abilities, Game game) {
public TriggeredAbility chooseTriggeredAbility(List<TriggeredAbility> abilities, Game game) {
log.debug("chooseTriggeredAbility");
//TODO: improve this
if (abilities.size() > 0)