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[CLB] Implement Commander Liara Portyr
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3 changed files with 136 additions and 3 deletions
120
Mage.Sets/src/mage/cards/c/CommanderLiaraPortyr.java
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120
Mage.Sets/src/mage/cards/c/CommanderLiaraPortyr.java
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package mage.cards.c;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.AttacksWithCreaturesTriggeredAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.cost.CostModificationEffectImpl;
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import mage.cards.*;
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import mage.constants.*;
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import mage.game.Game;
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import mage.game.stack.Spell;
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import mage.players.Player;
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import mage.util.CardUtil;
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import java.util.Optional;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class CommanderLiaraPortyr extends CardImpl {
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public CommanderLiaraPortyr(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{R}{W}");
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this.supertype.add(SuperType.LEGENDARY);
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this.subtype.add(SubType.HUMAN);
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this.subtype.add(SubType.SOLDIER);
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this.power = new MageInt(5);
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this.toughness = new MageInt(3);
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// Whenever you attack, spells you cast from exile this turn cost {X} less to cast, where X is the number of players being attacked. Exile the top X cards of your library. Until end of turn, you may cast spells from among those exiled cards.
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Ability ability = new AttacksWithCreaturesTriggeredAbility(new CommanderLiaraPortyrCostEffect(), 1);
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ability.addEffect(new CommanderLiaraPortyrExileEffect());
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this.addAbility(ability);
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}
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private CommanderLiaraPortyr(final CommanderLiaraPortyr card) {
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super(card);
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}
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@Override
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public CommanderLiaraPortyr copy() {
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return new CommanderLiaraPortyr(this);
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}
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}
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class CommanderLiaraPortyrCostEffect extends CostModificationEffectImpl {
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CommanderLiaraPortyrCostEffect() {
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super(Duration.EndOfTurn, Outcome.Benefit, CostModificationType.REDUCE_COST);
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staticText = "spells you cast from exile this turn cost {X} less to cast, " +
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"where X is the number of players being attacked";
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}
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private CommanderLiaraPortyrCostEffect(final CommanderLiaraPortyrCostEffect effect) {
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super(effect);
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}
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@Override
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public CommanderLiaraPortyrCostEffect copy() {
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return new CommanderLiaraPortyrCostEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source, Ability abilityToModify) {
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Optional.ofNullable((Integer) getValue(AttacksWithCreaturesTriggeredAbility.VALUEKEY_NUMBER_DEFENDING_PLAYERS))
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.ifPresent(i -> CardUtil.reduceCost(abilityToModify, 1));
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return true;
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}
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@Override
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public boolean applies(Ability abilityToModify, Ability source, Game game) {
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return Optional
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.ofNullable(abilityToModify)
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.map(Ability::getSourceId)
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.map(game::getSpell)
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.map(Spell::getFromZone)
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.filter(Zone.EXILED::match)
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.isPresent();
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}
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}
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class CommanderLiaraPortyrExileEffect extends OneShotEffect {
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CommanderLiaraPortyrExileEffect() {
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super(Outcome.Benefit);
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staticText = "Exile the top X cards of your library. Until end of turn, " +
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"you may cast spells from among those exiled cards";
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}
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private CommanderLiaraPortyrExileEffect(final CommanderLiaraPortyrExileEffect effect) {
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super(effect);
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}
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@Override
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public CommanderLiaraPortyrExileEffect copy() {
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return new CommanderLiaraPortyrExileEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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int count = Optional.ofNullable((Integer) getValue(
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AttacksWithCreaturesTriggeredAbility.VALUEKEY_NUMBER_DEFENDING_PLAYERS
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)).orElse(0);
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if (player == null || count < 1) {
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return true;
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}
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Cards cards = new CardsImpl(player.getLibrary().getTopCards(game, count));
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if (cards.isEmpty()) {
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return false;
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}
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player.moveCards(cards, Zone.EXILED, source, game);
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for (Card card : cards.getCards(game)) {
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CardUtil.makeCardPlayable(game, source, card, true, Duration.EndOfTurn, false);
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}
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return true;
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}
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}
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@ -206,9 +206,9 @@ public final class CommanderLegendsBattleForBaldursGate extends ExpansionSet {
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cards.add(new SetCardInfo("Cloudkill", 121, Rarity.UNCOMMON, mage.cards.c.Cloudkill.class));
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cards.add(new SetCardInfo("Colossal Badger", 223, Rarity.COMMON, mage.cards.c.ColossalBadger.class));
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cards.add(new SetCardInfo("Command Tower", 351, Rarity.COMMON, mage.cards.c.CommandTower.class));
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//cards.add(new SetCardInfo("Commander Liara Portyr", 270, Rarity.UNCOMMON, mage.cards.c.CommanderLiaraPortyr.class, NON_FULL_USE_VARIOUS));
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//cards.add(new SetCardInfo("Commander Liara Portyr", 418, Rarity.UNCOMMON, mage.cards.c.CommanderLiaraPortyr.class, NON_FULL_USE_VARIOUS));
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//cards.add(new SetCardInfo("Commander Liara Portyr", 529, Rarity.UNCOMMON, mage.cards.c.CommanderLiaraPortyr.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Commander Liara Portyr", 270, Rarity.UNCOMMON, mage.cards.c.CommanderLiaraPortyr.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Commander Liara Portyr", 418, Rarity.UNCOMMON, mage.cards.c.CommanderLiaraPortyr.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Commander Liara Portyr", 529, Rarity.UNCOMMON, mage.cards.c.CommanderLiaraPortyr.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Compulsive Research", 715, Rarity.COMMON, mage.cards.c.CompulsiveResearch.class));
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cards.add(new SetCardInfo("Cone of Cold", 61, Rarity.UNCOMMON, mage.cards.c.ConeOfCold.class));
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cards.add(new SetCardInfo("Consuming Aberration", 840, Rarity.RARE, mage.cards.c.ConsumingAberration.class));
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@ -1,5 +1,6 @@
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package mage.abilities.common;
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import mage.MageItem;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.effects.Effect;
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import mage.constants.Zone;
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@ -23,6 +24,7 @@ public class AttacksWithCreaturesTriggeredAbility extends TriggeredAbilityImpl {
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// retrieve the number of attackers in triggered effects with getValue
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public static final String VALUEKEY_NUMBER_ATTACKERS = "number_attackers";
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public static final String VALUEKEY_NUMBER_DEFENDING_PLAYERS = "number_defending_players";
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private final FilterPermanent filter;
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private final int minAttackers;
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@ -91,6 +93,17 @@ public class AttacksWithCreaturesTriggeredAbility extends TriggeredAbilityImpl {
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return false;
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}
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getEffects().setValue(VALUEKEY_NUMBER_ATTACKERS, attackers.size());
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getEffects().setValue(
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VALUEKEY_NUMBER_DEFENDING_PLAYERS,
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attackers.stream()
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.map(MageItem::getId)
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.map(game.getCombat()::getDefenderId)
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.distinct()
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.map(game::getPlayer)
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.filter(Objects::nonNull)
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.mapToInt(x -> 1)
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.sum()
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);
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if (setTargetPointer) {
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getEffects().setTargetPointer(new FixedTargets(new ArrayList<>(attackers), game));
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}
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