* Fixed target change handling (e.g. with opponent filter - fixes #574). Added some tests.

This commit is contained in:
LevelX2 2015-05-31 18:44:02 +02:00
parent af1892a6e7
commit 1b690e5c8c
22 changed files with 531 additions and 484 deletions

View file

@ -204,11 +204,16 @@ public class ComputerPlayer extends PlayerImpl implements Player {
if (log.isDebugEnabled()) {
log.debug("chooseTarget: " + outcome.toString() + ":" + target.toString());
}
UUID opponentId = game.getOpponents(playerId).iterator().next();
// sometimes a target aelection can be made from a player that does not control the ability
UUID abilityControllerId = playerId;
if (target.getTargetController() != null && target.getAbilityController() != null) {
abilityControllerId = target.getAbilityController();
}
UUID opponentId = game.getOpponents(abilityControllerId).iterator().next();
if (target instanceof TargetPlayer) {
if (outcome.isGood()) {
if (target.canTarget(playerId, game)) {
target.add(playerId, game);
if (target.canTarget(abilityControllerId, game)) {
target.add(abilityControllerId, game);
return true;
}
if (target.isRequired(sourceId, game)) {
@ -223,8 +228,8 @@ public class ComputerPlayer extends PlayerImpl implements Player {
return true;
}
if (target.isRequired(sourceId, game)) {
if (target.canTarget(playerId, game)) {
target.add(playerId, game);
if (target.canTarget(abilityControllerId, game)) {
target.add(abilityControllerId, game);
return true;
}
}
@ -257,12 +262,12 @@ public class ComputerPlayer extends PlayerImpl implements Player {
}
if (target instanceof TargetControlledPermanent) {
List<Permanent> targets;
targets = threats(playerId, sourceId, ((TargetControlledPermanent) target).getFilter(), game, target.getTargets());
targets = threats(abilityControllerId, sourceId, ((TargetControlledPermanent) target).getFilter(), game, target.getTargets());
if (!outcome.isGood()) {
Collections.reverse(targets);
}
for (Permanent permanent : targets) {
if (((TargetControlledPermanent) target).canTarget(playerId, permanent.getId(), sourceId, game, false) && !target.getTargets().contains(permanent.getId())) {
if (((TargetControlledPermanent) target).canTarget(abilityControllerId, permanent.getId(), sourceId, game, false) && !target.getTargets().contains(permanent.getId())) {
target.add(permanent.getId(), game);
return true;
}
@ -275,13 +280,13 @@ public class ComputerPlayer extends PlayerImpl implements Player {
targets = threats(null, sourceId, ((TargetPermanent) target).getFilter(), game, target.getTargets());
} else {
if (outcome.isGood()) {
targets = threats(playerId, sourceId, ((TargetPermanent) target).getFilter(), game, target.getTargets());
targets = threats(abilityControllerId, sourceId, ((TargetPermanent) target).getFilter(), game, target.getTargets());
} else {
targets = threats(opponentId, sourceId, ((TargetPermanent) target).getFilter(), game, target.getTargets());
}
}
for (Permanent permanent : targets) {
if (((TargetPermanent) target).canTarget(playerId, permanent.getId(), null, game) && !target.getTargets().contains(permanent.getId())) {
if (((TargetPermanent) target).canTarget(abilityControllerId, permanent.getId(), null, game) && !target.getTargets().contains(permanent.getId())) {
target.add(permanent.getId(), game);
return true;
}
@ -309,13 +314,13 @@ public class ComputerPlayer extends PlayerImpl implements Player {
List<Permanent> targets;
TargetCreatureOrPlayer t = ((TargetCreatureOrPlayer) target);
if (outcome.isGood()) {
targets = threats(playerId, sourceId, ((FilterCreatureOrPlayer) t.getFilter()).getCreatureFilter(), game, target.getTargets());
targets = threats(abilityControllerId, sourceId, ((FilterCreatureOrPlayer) t.getFilter()).getCreatureFilter(), game, target.getTargets());
} else {
targets = threats(opponentId, sourceId, ((FilterCreatureOrPlayer) t.getFilter()).getCreatureFilter(), game, target.getTargets());
}
for (Permanent permanent : targets) {
List<UUID> alreadyTargetted = target.getTargets();
if (t.canTarget(playerId, permanent.getId(), null, game)) {
if (t.canTarget(abilityControllerId, permanent.getId(), null, game)) {
if (alreadyTargetted != null && !alreadyTargetted.contains(permanent.getId())) {
target.add(permanent.getId(), game);
return true;
@ -323,8 +328,8 @@ public class ComputerPlayer extends PlayerImpl implements Player {
}
}
if (outcome.isGood()) {
if (target.canTarget(playerId, null, game)) {
target.add(playerId, game);
if (target.canTarget(abilityControllerId, null, game)) {
target.add(abilityControllerId, game);
return true;
}
} else {
@ -341,7 +346,7 @@ public class ComputerPlayer extends PlayerImpl implements Player {
if (target instanceof TargetPermanentOrPlayer) {
List<Permanent> targets;
TargetPermanentOrPlayer t = ((TargetPermanentOrPlayer) target);
List<Permanent> ownedTargets = threats(playerId, sourceId, ((FilterPermanentOrPlayer) t.getFilter()).getPermanentFilter(), game, target.getTargets());;
List<Permanent> ownedTargets = threats(abilityControllerId, sourceId, ((FilterPermanentOrPlayer) t.getFilter()).getPermanentFilter(), game, target.getTargets());;
List<Permanent> opponentTargets = threats(opponentId, sourceId, ((FilterPermanentOrPlayer) t.getFilter()).getPermanentFilter(), game, target.getTargets());
if (outcome.isGood()) {
targets = ownedTargets;
@ -358,8 +363,8 @@ public class ComputerPlayer extends PlayerImpl implements Player {
}
}
if (outcome.isGood()) {
if (target.canTarget(playerId, null, game)) {
target.add(playerId, game);
if (target.canTarget(abilityControllerId, null, game)) {
target.add(abilityControllerId, game);
return true;
}
} else {
@ -375,8 +380,8 @@ public class ComputerPlayer extends PlayerImpl implements Player {
target.add(opponentId, game);
return true;
}
if (target.canTarget(playerId, null, game)) {
target.add(playerId, game);
if (target.canTarget(abilityControllerId, null, game)) {
target.add(abilityControllerId, game);
return true;
}
if (outcome.isGood()) { // no other valid targets so use a permanent
@ -415,7 +420,7 @@ public class ComputerPlayer extends PlayerImpl implements Player {
if (target instanceof TargetCardInYourGraveyard) {
List<UUID> alreadyTargetted = target.getTargets();
List<Card> cards = new ArrayList<>(game.getPlayer(playerId).getGraveyard().getCards(game));
List<Card> cards = new ArrayList<>(game.getPlayer(abilityControllerId).getGraveyard().getCards(game));
while(!cards.isEmpty()) {
Card card = pickTarget(cards, outcome, target, null, game);
if (card != null && alreadyTargetted != null && !alreadyTargetted.contains(card.getId())) {
@ -428,7 +433,7 @@ public class ComputerPlayer extends PlayerImpl implements Player {
if (target instanceof TargetSource) {
Set<UUID> targets;
TargetSource t = ((TargetSource) target);
targets = t.possibleTargets(sourceId, playerId, game);
targets = t.possibleTargets(sourceId, abilityControllerId, game);
for (UUID targetId : targets) {
MageObject targetObject = game.getObject(targetId);
if (targetObject != null) {
@ -455,28 +460,33 @@ public class ComputerPlayer extends PlayerImpl implements Player {
if (log.isDebugEnabled()) {
log.debug("chooseTarget: " + outcome.toString() + ":" + target.toString());
}
UUID opponentId = game.getOpponents(playerId).iterator().next();
// sometimes a target selection can be made from a player that does not control the ability
UUID abilityControllerId = playerId;
if (target.getAbilityController() != null) {
abilityControllerId = target.getAbilityController();
}
UUID opponentId = game.getOpponents(abilityControllerId).iterator().next();
if (target instanceof TargetPlayer) {
if (outcome.isGood()) {
if (target.canTarget(playerId, playerId, source, game)) {
if (target.canTarget(abilityControllerId, abilityControllerId, source, game)) {
target.addTarget(playerId, source, game);
return true;
}
if (target.isRequired(source)) {
if (target.canTarget(playerId, opponentId, source, game)) {
if (target.canTarget(abilityControllerId, opponentId, source, game)) {
target.addTarget(opponentId, source, game);
return true;
}
}
}
else {
if (target.canTarget(playerId, opponentId, source, game)) {
if (target.canTarget(abilityControllerId, opponentId, source, game)) {
target.addTarget(opponentId, source, game);
return true;
}
if (target.isRequired(source)) {
if (target.canTarget(playerId, playerId, source, game)) {
target.addTarget(playerId, source, game);
if (target.canTarget(abilityControllerId, abilityControllerId, source, game)) {
target.addTarget(abilityControllerId, source, game);
return true;
}
}
@ -526,12 +536,12 @@ public class ComputerPlayer extends PlayerImpl implements Player {
}
if (target instanceof TargetControlledPermanent) {
List<Permanent> targets;
targets = threats(playerId, source.getSourceId(), ((TargetControlledPermanent)target).getFilter(), game, target.getTargets());
targets = threats(abilityControllerId, source.getSourceId(), ((TargetControlledPermanent)target).getFilter(), game, target.getTargets());
if (!outcome.isGood()) {
Collections.reverse(targets);
}
for (Permanent permanent: targets) {
if (((TargetControlledPermanent)target).canTarget(playerId, permanent.getId(), source, game)) {
if (((TargetControlledPermanent)target).canTarget(abilityControllerId, permanent.getId(), source, game)) {
target.addTarget(permanent.getId(), source, game);
if (target.getNumberOfTargets() <= target.getTargets().size() && (!outcome.isGood() || target.getMaxNumberOfTargets() <= target.getTargets().size())) {
return true;
@ -545,7 +555,7 @@ public class ComputerPlayer extends PlayerImpl implements Player {
List<Permanent> targets;
boolean outcomeTargets = true;
if (outcome.isGood()) {
targets = threats(playerId, source == null?null:source.getSourceId(), ((TargetPermanent)target).getFilter(), game, target.getTargets());
targets = threats(abilityControllerId, source == null?null:source.getSourceId(), ((TargetPermanent)target).getFilter(), game, target.getTargets());
}
else {
targets = threats(opponentId, source == null?null:source.getSourceId(), ((TargetPermanent)target).getFilter(), game, target.getTargets());
@ -557,7 +567,7 @@ public class ComputerPlayer extends PlayerImpl implements Player {
//targets = game.getBattlefield().getActivePermanents(((TargetPermanent)target).getFilter(), playerId, game);
}
for (Permanent permanent: targets) {
if (((TargetPermanent)target).canTarget(playerId, permanent.getId(), source, game)) {
if (((TargetPermanent)target).canTarget(abilityControllerId, permanent.getId(), source, game)) {
target.addTarget(permanent.getId(), source, game);
if (!outcomeTargets || target.getMaxNumberOfTargets() <= target.getTargets().size()) {
return true;
@ -570,7 +580,7 @@ public class ComputerPlayer extends PlayerImpl implements Player {
List<Permanent> targets;
TargetCreatureOrPlayer t = ((TargetCreatureOrPlayer)target);
if (outcome.isGood()) {
targets = threats(playerId, source.getSourceId(), ((FilterCreatureOrPlayer)t.getFilter()).getCreatureFilter(), game, target.getTargets());
targets = threats(abilityControllerId, source.getSourceId(), ((FilterCreatureOrPlayer)t.getFilter()).getCreatureFilter(), game, target.getTargets());
}
else {
targets = threats(opponentId, source.getSourceId(), ((FilterCreatureOrPlayer)t.getFilter()).getCreatureFilter(), game, target.getTargets());
@ -578,8 +588,8 @@ public class ComputerPlayer extends PlayerImpl implements Player {
if (targets.isEmpty()) {
if (outcome.isGood()) {
if (target.canTarget(playerId, source, game)) {
target.addTarget(playerId, source, game);
if (target.canTarget(abilityControllerId, source, game)) {
target.addTarget(abilityControllerId, source, game);
return true;
}
}
@ -596,7 +606,7 @@ public class ComputerPlayer extends PlayerImpl implements Player {
}
for (Permanent permanent : targets) {
List<UUID> alreadyTargetted = target.getTargets();
if (t.canTarget(playerId, permanent.getId(), source, game)) {
if (t.canTarget(abilityControllerId, permanent.getId(), source, game)) {
if (alreadyTargetted != null && !alreadyTargetted.contains(permanent.getId())) {
target.addTarget(permanent.getId(), source, game);
return true;
@ -605,8 +615,8 @@ public class ComputerPlayer extends PlayerImpl implements Player {
}
if (outcome.isGood()) {
if (target.canTarget(playerId, source, game)) {
target.addTarget(playerId, source, game);
if (target.canTarget(abilityControllerId, source, game)) {
target.addTarget(abilityControllerId, source, game);
return true;
}
}
@ -634,7 +644,7 @@ public class ComputerPlayer extends PlayerImpl implements Player {
return false;
}
if (target instanceof TargetCardInLibrary) {
List<Card> cards = new ArrayList<>(game.getPlayer(playerId).getLibrary().getCards(game));
List<Card> cards = new ArrayList<>(game.getPlayer(abilityControllerId).getLibrary().getCards(game));
Card card = pickTarget(cards, outcome, target, source, game);
if (card != null) {
target.addTarget(card.getId(), source, game);
@ -643,7 +653,7 @@ public class ComputerPlayer extends PlayerImpl implements Player {
return false;
}
if (target instanceof TargetCardInYourGraveyard) {
List<Card> cards = new ArrayList<>(game.getPlayer(playerId).getGraveyard().getCards(game));
List<Card> cards = new ArrayList<>(game.getPlayer(abilityControllerId).getGraveyard().getCards(game));
while(!target.isChosen() && !cards.isEmpty()) {
Card card = pickTarget(cards, outcome, target, source, game);
if (card != null) {
@ -680,7 +690,7 @@ public class ComputerPlayer extends PlayerImpl implements Player {
List<Permanent> targets;
boolean outcomeTargets = true;
if (outcome.isGood()) {
targets = threats(playerId, source == null?null:source.getSourceId(), ((TargetSpellOrPermanent)target).getPermanentFilter(), game, target.getTargets());
targets = threats(abilityControllerId, source == null?null:source.getSourceId(), ((TargetSpellOrPermanent)target).getPermanentFilter(), game, target.getTargets());
}
else {
targets = threats(opponentId, source == null?null:source.getSourceId(), ((TargetSpellOrPermanent)target).getPermanentFilter(), game, target.getTargets());
@ -692,7 +702,7 @@ public class ComputerPlayer extends PlayerImpl implements Player {
//targets = game.getBattlefield().getActivePermanents(((TargetPermanent)target).getFilter(), playerId, game);
}
for (Permanent permanent: targets) {
if (((TargetPermanent)target).canTarget(playerId, permanent.getId(), source, game)) {
if (((TargetPermanent)target).canTarget(abilityControllerId, permanent.getId(), source, game)) {
target.addTarget(permanent.getId(), source, game);
if (!outcomeTargets || target.getMaxNumberOfTargets() <= target.getTargets().size()) {
return true;
@ -715,7 +725,7 @@ public class ComputerPlayer extends PlayerImpl implements Player {
}
if (target instanceof TargetCardInOpponentsGraveyard) {
List<Card> cards = new ArrayList<>();
for (UUID uuid: game.getOpponents(playerId)) {
for (UUID uuid: game.getOpponents(abilityControllerId)) {
Player player = game.getPlayer(uuid);
if (player != null) {
cards.addAll(player.getGraveyard().getCards(game));