mirror of
https://github.com/magefree/mage.git
synced 2025-12-20 02:30:08 -08:00
have separate turn events for extra beginning.
I did check the BEGINNING_PHASE_PRE usage, and found none that wanted to watch the extra beginning phases. Of note, we may want to have separate 'beginning of turn'/'beginning of game' events, if there is ever a way to skip beginning phases.
This commit is contained in:
parent
ff4bd9b430
commit
1ae48593a8
2 changed files with 5 additions and 4 deletions
|
|
@ -43,7 +43,8 @@ public class GameEvent implements Serializable {
|
|||
PLAY_TURN, EXTRA_TURN,
|
||||
CHANGE_PHASE, PHASE_CHANGED,
|
||||
CHANGE_STEP, STEP_CHANGED,
|
||||
BEGINNING_PHASE, BEGINNING_PHASE_PRE, BEGINNING_PHASE_POST,
|
||||
BEGINNING_PHASE, BEGINNING_PHASE_PRE, BEGINNING_PHASE_POST, // The normal beginning phase -- at the beginning of turn
|
||||
BEGINNING_PHASE_EXTRA, BEGINNING_PHASE_PRE_EXTRA, BEGINNING_PHASE_POST_EXTRA, // Extra beginning phase, 'as turn begun' watchers don't want to react on thoses.
|
||||
UNTAP_STEP_PRE, UNTAP_STEP, UNTAP_STEP_POST,
|
||||
UPKEEP_STEP_PRE, UPKEEP_STEP, UPKEEP_STEP_POST,
|
||||
DRAW_STEP_PRE, DRAW_STEP, DRAW_STEP_POST,
|
||||
|
|
|
|||
|
|
@ -21,9 +21,9 @@ public class BeginningPhase extends Phase {
|
|||
|
||||
public BeginningPhase(boolean isExtra) {
|
||||
this.type = TurnPhase.BEGINNING;
|
||||
this.event = EventType.BEGINNING_PHASE;
|
||||
this.preEvent = EventType.BEGINNING_PHASE_PRE;
|
||||
this.postEvent = EventType.BEGINNING_PHASE_POST;
|
||||
this.event = isExtra ? EventType.BEGINNING_PHASE_EXTRA : EventType.BEGINNING_PHASE;
|
||||
this.preEvent = isExtra ? EventType.BEGINNING_PHASE_PRE_EXTRA : EventType.BEGINNING_PHASE_PRE;
|
||||
this.postEvent = isExtra ? EventType.BEGINNING_PHASE_PRE_EXTRA : EventType.BEGINNING_PHASE_POST;
|
||||
this.steps.add(new UntapStep());
|
||||
this.steps.add(new UpkeepStep());
|
||||
this.steps.add(new DrawStep());
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue