diff --git a/Mage.Sets/src/mage/sets/riseoftheeldrazi/MomentousFall.java b/Mage.Sets/src/mage/sets/riseoftheeldrazi/MomentousFall.java new file mode 100644 index 00000000000..c69cfd18ef0 --- /dev/null +++ b/Mage.Sets/src/mage/sets/riseoftheeldrazi/MomentousFall.java @@ -0,0 +1,109 @@ +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ +package mage.sets.riseoftheeldrazi; + +import java.util.UUID; +import mage.Constants.CardType; +import mage.Constants.Outcome; +import mage.Constants.Rarity; +import mage.abilities.Ability; +import mage.abilities.costs.Cost; +import mage.abilities.costs.common.SacrificeTargetCost; +import mage.abilities.effects.OneShotEffect; +import mage.cards.CardImpl; +import mage.game.Game; +import mage.players.Player; +import mage.target.common.TargetControlledCreaturePermanent; + +/** + * + * @author jeffwadsworth + */ +public class MomentousFall extends CardImpl { + + public MomentousFall(UUID ownerId) { + super(ownerId, 197, "Momentous Fall", Rarity.RARE, new CardType[]{CardType.INSTANT}, "{2}{G}{G}"); + this.expansionSetCode = "ROE"; + + this.color.setGreen(true); + + // As an additional cost to cast Momentous Fall, sacrifice a creature. + this.getSpellAbility().addCost(new SacrificeTargetCost(new TargetControlledCreaturePermanent())); + + // You draw cards equal to the sacrificed creature's power, then you gain life equal to its toughness. + this.getSpellAbility().addEffect(new MomentousFallEffect()); + } + + public MomentousFall(final MomentousFall card) { + super(card); + } + + @Override + public MomentousFall copy() { + return new MomentousFall(this); + } +} + +class MomentousFallEffect extends OneShotEffect { + + public MomentousFallEffect() { + super(Outcome.GainLife); + staticText = "You draw cards equal to the sacrificed creature's power, then you gain life equal to its toughness"; + } + + public MomentousFallEffect(final MomentousFallEffect effect) { + super(effect); + } + + @Override + public boolean apply(Game game, Ability source) { + int power = 0; + int toughness = 0; + Player player = game.getPlayer(source.getControllerId()); + + for (Cost cost: source.getCosts()) { + if (cost instanceof SacrificeTargetCost && ((SacrificeTargetCost)cost).getPermanents().size() > 0) { + power = ((SacrificeTargetCost)cost).getPermanents().get(0).getPower().getValue(); + toughness = ((SacrificeTargetCost)cost).getPermanents().get(0).getToughness().getValue(); + break; + } + } + if (power > 0) { + player.drawCards(power, game); + } + if (toughness > 0) { + player.gainLife(toughness, game); + } + return true; + } + + @Override + public MomentousFallEffect copy() { + return new MomentousFallEffect(this); + } +} \ No newline at end of file