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Fixed a problem with filetring of CantBeTargetedAllEffect.
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@ -35,7 +35,9 @@ public class DenseFoliageTest extends CardTestPlayerBase {
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*/
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@Test
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public void testAbilityCanTarget() {
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// Creatures can't be the targets of spells
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addCard(Zone.BATTLEFIELD, playerA, "Dense Foliage");
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//{T}: Prodigal Sorcerer deals 1 damage to target creature or player.
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addCard(Zone.BATTLEFIELD, playerA, "Prodigal Sorcerer");
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addCard(Zone.BATTLEFIELD, playerB, "Eager Cadet");
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