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Fixed testUndyingTriggersInTime test. Renamed to testPersist*
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1 changed files with 2 additions and 3 deletions
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@ -28,7 +28,7 @@ public class LastKnownInformationTest extends CardTestPlayerBase {
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* @author LevelX
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*/
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@Test
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public void testUndyingTriggersInTime() {
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public void testPersistTriggersInTime() {
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// Safehold Elite {1}{G/W}
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// Creature - Elf Scout
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// 2/2
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@ -52,8 +52,7 @@ public class LastKnownInformationTest extends CardTestPlayerBase {
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execute();
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assertActionCount(playerB, 0);
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assertPermanentCount(playerA, "Safehold Elite", 1);
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assertPowerToughness(playerA, "Safehold Elite", 1, 1);
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assertPermanentCount(playerA, "Safehold Elite", 0);
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// because enchanted Safehold Elite's P/T was 2/2, Murder Investigation has to put 2 Soldier onto the battlefield
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assertPermanentCount(playerA, "Soldier", 2);
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