Fixed testUndyingTriggersInTime test. Renamed to testPersist*

This commit is contained in:
magenoxx 2014-08-15 15:07:43 +04:00
parent de6d1bf46b
commit 1a28ed4a8a

View file

@ -28,7 +28,7 @@ public class LastKnownInformationTest extends CardTestPlayerBase {
* @author LevelX
*/
@Test
public void testUndyingTriggersInTime() {
public void testPersistTriggersInTime() {
// Safehold Elite {1}{G/W}
// Creature - Elf Scout
// 2/2
@ -52,8 +52,7 @@ public class LastKnownInformationTest extends CardTestPlayerBase {
execute();
assertActionCount(playerB, 0);
assertPermanentCount(playerA, "Safehold Elite", 1);
assertPowerToughness(playerA, "Safehold Elite", 1, 1);
assertPermanentCount(playerA, "Safehold Elite", 0);
// because enchanted Safehold Elite's P/T was 2/2, Murder Investigation has to put 2 Soldier onto the battlefield
assertPermanentCount(playerA, "Soldier", 2);