diff --git a/Mage.Sets/src/mage/cards/s/SalvageSquad.java b/Mage.Sets/src/mage/cards/s/SalvageSquad.java index 8c8bc52c40e..8911c1ed1dc 100644 --- a/Mage.Sets/src/mage/cards/s/SalvageSquad.java +++ b/Mage.Sets/src/mage/cards/s/SalvageSquad.java @@ -13,8 +13,6 @@ import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.SubType; import mage.filter.StaticFilters; -import mage.filter.common.FilterControlledArtifactPermanent; -import mage.target.common.TargetControlledPermanent; /** * @@ -25,11 +23,11 @@ public final class SalvageSquad extends CardImpl { public SalvageSquad(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{W}{U}{B}"); this.subtype.add(SubType.JAWA); - this.subtype.add(SubType.ARTIFICIER); + this.subtype.add(SubType.ARTIFICER); this.power = new MageInt(2); this.toughness = new MageInt(2); - // When you Salvage Squad enters the battlefied, you may sacrifice an artifact. If you do, you gain 2 life and draw two cards. + // When Salvage Squad enters the battlefied, you may sacrifice an artifact. If you do, you gain 2 life and draw two cards. DoIfCostPaid effect = new DoIfCostPaid(new GainLifeEffect(2), new SacrificeTargetCost(StaticFilters.FILTER_PERMANENT_ARTIFACT)); effect.addEffect(new DrawCardSourceControllerEffect(2)); this.addAbility(new EntersBattlefieldTriggeredAbility(effect)); diff --git a/Mage.Sets/src/mage/cards/u/UgnaughtScrapWorker.java b/Mage.Sets/src/mage/cards/u/UgnaughtScrapWorker.java index 18c0d93d88e..25d1cb4a2f5 100644 --- a/Mage.Sets/src/mage/cards/u/UgnaughtScrapWorker.java +++ b/Mage.Sets/src/mage/cards/u/UgnaughtScrapWorker.java @@ -27,11 +27,11 @@ public final class UgnaughtScrapWorker extends CardImpl { public UgnaughtScrapWorker(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{1}{U}"); this.subtype.add(SubType.UGNAUGHT); - this.subtype.add(SubType.ARTIFICIER); + this.subtype.add(SubType.ARTIFICER); this.power = new MageInt(1); this.toughness = new MageInt(2); - // Droid spell cost {1} less to cast. + // Droid spells you cast cost {1} less to cast. this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new SpellsCostReductionControllerEffect(filter, 1))); } diff --git a/Mage/src/main/java/mage/constants/SubType.java b/Mage/src/main/java/mage/constants/SubType.java index 3c6be66baef..2b8c7b3e944 100644 --- a/Mage/src/main/java/mage/constants/SubType.java +++ b/Mage/src/main/java/mage/constants/SubType.java @@ -76,7 +76,6 @@ public enum SubType { ARCHON("Archon", SubTypeSet.CreatureType), ARTIFICER("Artificer", SubTypeSet.CreatureType), ARMY("Army", SubTypeSet.CreatureType), - ARTIFICIER("Artificier", SubTypeSet.CreatureType, true), ASSASSIN("Assassin", SubTypeSet.CreatureType), ASSEMBLY_WORKER("Assembly-Worker", SubTypeSet.CreatureType), ASTARTES("Astartes", SubTypeSet.CreatureType),