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* Asceticism - Fixed a bug that no real Hexproof ability was gained (this fixed the problem with the failing PhantasmalImageTest).
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4 changed files with 23 additions and 73 deletions
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@ -138,18 +138,19 @@ public class PhantasmalImageTest extends CardTestPlayerBase {
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addCard(Zone.BATTLEFIELD, playerB, "Island", 2);
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addCard(Zone.BATTLEFIELD, playerB, "Forest", 2);
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addCard(Zone.HAND, playerB, "Phantasmal Image");
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// Target creature gets +4/+4 until end of turn.
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addCard(Zone.HAND, playerB, "Titanic Growth");
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// Creatures you control have hexproof.
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// Enchantment - Creatures you control have hexproof.
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addCard(Zone.HAND, playerA, "Asceticism");
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// Whenever this creature enters the battlefield or transforms into
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// Huntmaster of the Fells, put a 2/2 green Wolf creature token onto
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// the battlefield and you gain 2 life.
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// At the beginning of each upkeep, if no spells were cast last turn, transform Huntmaster of the Fells.
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// At the beginning of each upkeep, if no spells were cast last turn, transform Huntmaster of the Fells. ==> Ravager of the Fells
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addCard(Zone.BATTLEFIELD, playerA, "Huntmaster of the Fells");
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castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Phantasmal Image");
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castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Phantasmal Image"); // copy target: Ravergers of the Fells
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castSpell(3, PhaseStep.PRECOMBAT_MAIN, playerA, "Asceticism");
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castSpell(3, PhaseStep.POSTCOMBAT_MAIN, playerB, "Titanic Growth", "Ravager of the Fells");
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@ -159,9 +160,11 @@ public class PhantasmalImageTest extends CardTestPlayerBase {
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assertLife(playerB, 18);
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// check opponent's creature wasn't chosen as a target for Titanic Growth
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assertPowerToughness(playerA, "Ravager of the Fells", 4, 4);
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// check playerA's creature was sacrificed
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assertPermanentCount(playerB, "Ravager of the Fells", 0);
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assertGraveyardCount(playerB, "Titanic Growth", 1);
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// check playerB's creature was sacrificed
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assertGraveyardCount(playerB, "Phantasmal Image", 1);
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assertPermanentCount(playerB, "Ravager of the Fells", 0);
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}
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/**
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