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* Reflecting Pool - Fixed that it did not work correctly with lands that produce conditional mana (e.g. Sliver Hive or Caverns of Soul) fixes #993.
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4 changed files with 46 additions and 3 deletions
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@ -29,7 +29,6 @@ package org.mage.test.cards.mana;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Assert;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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@ -73,5 +72,36 @@ public class ConditionalManaTest extends CardTestPlayerBase {
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assertHandCount(playerA, "Silvercoat Lion", 1); // player A could not cast Silvercoat Lion because the conditional mana is not available
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}
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@Test
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public void testWorkingWithReflectingPool() {
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addCard(Zone.BATTLEFIELD, playerA, "Cavern of Souls", 1);
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addCard(Zone.BATTLEFIELD, playerA, "Reflecting Pool", 1); // can create white mana without restriction from the Cavern
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addCard(Zone.HAND, playerA, "Silvercoat Lion", 1);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Silvercoat Lion");
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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assertPermanentCount(playerA, "Silvercoat Lion", 1);
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}
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@Test
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public void testWorkingWithReflectingPool2() {
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addCard(Zone.BATTLEFIELD, playerA, "Reflecting Pool", 1); // can create white mana without restriction from the Hive
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addCard(Zone.BATTLEFIELD, playerA, "Sliver Hive", 1);
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addCard(Zone.HAND, playerA, "Silvercoat Lion", 1);
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activateManaAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "{T}: Add {1} to your mana pool");
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activateManaAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "{T}: Add to your mana pool one mana of any type");
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setChoice(playerA, "White");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Silvercoat Lion");
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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assertPermanentCount(playerA, "Silvercoat Lion", 1);
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}
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}
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