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[DSK] Implement Defiled Crypt // Cadaver Lab
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Mage.Sets/src/mage/cards/d/DefiledCryptCadaverLab.java
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Mage.Sets/src/mage/cards/d/DefiledCryptCadaverLab.java
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package mage.cards.d;
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import mage.abilities.Ability;
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import mage.abilities.common.CardsLeaveGraveyardTriggeredAbility;
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import mage.abilities.common.UnlockThisDoorTriggeredAbility;
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import mage.abilities.effects.common.CreateTokenEffect;
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import mage.abilities.effects.common.ReturnFromGraveyardToHandTargetEffect;
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import mage.cards.CardSetInfo;
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import mage.cards.RoomCard;
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import mage.filter.StaticFilters;
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import mage.game.permanent.token.HorrorEnchantmentCreatureToken;
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import mage.target.common.TargetCardInYourGraveyard;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class DefiledCryptCadaverLab extends RoomCard {
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public DefiledCryptCadaverLab(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, "{3}{B}", "{B}");
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// Defiled Crypt
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// Whenever one or more cards leave your graveyard, create a 2/2 black Horror enchantment creature token. This ability triggers only once each turn.
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this.getLeftHalfCard().addAbility(new CardsLeaveGraveyardTriggeredAbility(
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new CreateTokenEffect(new HorrorEnchantmentCreatureToken())
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).setTriggersLimitEachTurn(1));
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// Cadaver Lab
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// When you unlock this door, return target creature card from your graveyard to your hand.
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Ability ability = new UnlockThisDoorTriggeredAbility(new ReturnFromGraveyardToHandTargetEffect(), false, false);
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ability.addTarget(new TargetCardInYourGraveyard(StaticFilters.FILTER_CARD_CREATURE_YOUR_GRAVEYARD));
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this.getRightHalfCard().addAbility(ability);
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}
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private DefiledCryptCadaverLab(final DefiledCryptCadaverLab card) {
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super(card);
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}
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@Override
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public DefiledCryptCadaverLab copy() {
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return new DefiledCryptCadaverLab(this);
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}
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}
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@ -73,6 +73,7 @@ public final class DuskmournHouseOfHorror extends ExpansionSet {
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cards.add(new SetCardInfo("Dazzling Theater // Prop Room", 3, Rarity.RARE, mage.cards.d.DazzlingTheaterPropRoom.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Dazzling Theater // Prop Room", 3, Rarity.RARE, mage.cards.d.DazzlingTheaterPropRoom.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Dazzling Theater // Prop Room", 334, Rarity.RARE, mage.cards.d.DazzlingTheaterPropRoom.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Dazzling Theater // Prop Room", 334, Rarity.RARE, mage.cards.d.DazzlingTheaterPropRoom.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Defiant Survivor", 175, Rarity.UNCOMMON, mage.cards.d.DefiantSurvivor.class));
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cards.add(new SetCardInfo("Defiant Survivor", 175, Rarity.UNCOMMON, mage.cards.d.DefiantSurvivor.class));
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cards.add(new SetCardInfo("Defiled Crypt // Cadaver Lab", 91, Rarity.UNCOMMON, mage.cards.d.DefiledCryptCadaverLab.class));
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cards.add(new SetCardInfo("Demonic Counsel", 310, Rarity.RARE, mage.cards.d.DemonicCounsel.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Demonic Counsel", 310, Rarity.RARE, mage.cards.d.DemonicCounsel.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Demonic Counsel", 92, Rarity.RARE, mage.cards.d.DemonicCounsel.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Demonic Counsel", 92, Rarity.RARE, mage.cards.d.DemonicCounsel.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Dissection Tools", 245, Rarity.RARE, mage.cards.d.DissectionTools.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Dissection Tools", 245, Rarity.RARE, mage.cards.d.DissectionTools.class, NON_FULL_USE_VARIOUS));
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