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Fix the tooltip texts of Matca Rioters and Mirari's Wake
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commit
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2 changed files with 9 additions and 4 deletions
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@ -29,14 +29,15 @@ package mage.sets.conflux;
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import java.util.UUID;
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import java.util.UUID;
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import mage.constants.CardType;
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import mage.constants.Rarity;
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import mage.MageInt;
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import mage.MageInt;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.dynamicvalue.common.DomainValue;
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import mage.abilities.dynamicvalue.common.DomainValue;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.continuous.BoostSourceEffect;
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import mage.abilities.effects.common.continuous.BoostSourceEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Duration;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.constants.Zone;
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/**
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/**
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@ -55,7 +56,9 @@ public class MatcaRioters extends CardImpl {
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this.toughness = new MageInt(0);
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this.toughness = new MageInt(0);
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// Domain - Matca Rioters's power and toughness are each equal to the number of basic land types among lands you control.
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// Domain - Matca Rioters's power and toughness are each equal to the number of basic land types among lands you control.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostSourceEffect(new DomainValue(), new DomainValue(), Duration.EndOfGame)));
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Effect effect = new BoostSourceEffect(new DomainValue(), new DomainValue(), Duration.EndOfGame);
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effect.setText("Domain - {this}'s power and toughness are each equal to the number of basic land types among lands you control.");
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, effect));
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}
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}
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public MatcaRioters(final MatcaRioters card) {
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public MatcaRioters(final MatcaRioters card) {
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@ -54,8 +54,10 @@ public class MirarisWake extends CardImpl {
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// Creatures you control get +1/+1.
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// Creatures you control get +1/+1.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostControlledEffect(1,1,Duration.WhileOnBattlefield)));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostControlledEffect(1,1,Duration.WhileOnBattlefield)));
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// Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced.
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// Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced.
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AddManaOfAnyTypeProducedEffect effect = new AddManaOfAnyTypeProducedEffect();
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effect.setText("add one mana to your mana pool of any type that land produced");
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this.addAbility(new TapForManaAllTriggeredManaAbility(
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this.addAbility(new TapForManaAllTriggeredManaAbility(
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new AddManaOfAnyTypeProducedEffect(),
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effect,
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new FilterControlledLandPermanent("you tap a land"),
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new FilterControlledLandPermanent("you tap a land"),
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SetTargetPointer.PERMANENT));
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SetTargetPointer.PERMANENT));
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