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[SNC] Implemented Evolving Door
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131
Mage.Sets/src/mage/cards/e/EvolvingDoor.java
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131
Mage.Sets/src/mage/cards/e/EvolvingDoor.java
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package mage.cards.e;
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import mage.ApprovingObject;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.common.SacrificeTargetCost;
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import mage.abilities.costs.common.TapSourceCost;
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import mage.abilities.costs.mana.GenericManaCost;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.filter.FilterCard;
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import mage.filter.StaticFilters;
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import mage.filter.predicate.Predicate;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.common.TargetCardInLibrary;
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import mage.target.common.TargetControlledPermanent;
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import mage.util.CardUtil;
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import java.util.*;
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/**
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* @author TheElk801
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*/
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public final class EvolvingDoor extends CardImpl {
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public EvolvingDoor(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{2}{G}");
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// {1}, {T}, Sacrifice a creature: Count the colors of the sacrificed creature, then search your library for a creature card that's exactly that many colors plus one. Exile that card, then shuffle. You may cast the exiled card. Activate only as a sorcery.
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Ability ability = new SimpleActivatedAbility(new EvolvingDoorEffect(), new GenericManaCost(1));
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ability.addCost(new TapSourceCost());
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ability.addCost(new SacrificeTargetCost(new TargetControlledPermanent(StaticFilters.FILTER_CONTROLLED_CREATURE_SHORT_TEXT)));
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this.addAbility(ability);
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}
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private EvolvingDoor(final EvolvingDoor card) {
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super(card);
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}
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@Override
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public EvolvingDoor copy() {
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return new EvolvingDoor(this);
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}
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}
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class EvolvingDoorEffect extends OneShotEffect {
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private static final class EvolvingDoorPredicate implements Predicate<Card> {
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private final int count;
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private EvolvingDoorPredicate(int count) {
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this.count = count;
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}
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@Override
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public boolean apply(Card input, Game game) {
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return input.getColor(game).getColorCount() == count;
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}
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}
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private static final Map<Integer, FilterCard> filterMap = new HashMap<>();
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static {
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for (int count = 1; count <= 6; count++) {
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FilterCard filter = new FilterCard(
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"creature card that's exactly " +
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CardUtil.numberToText(count) +
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" color" + (count > 0 ? "s" : "")
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);
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filter.add(new EvolvingDoorPredicate(count));
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filterMap.put(count, filter);
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}
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}
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EvolvingDoorEffect() {
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super(Outcome.Benefit);
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staticText = "count the colors of the sacrificed creature, then search your library for a creature card " +
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"that's exactly that many colors plus one. Exile that card, then shuffle. You may cast the exiled card";
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}
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private EvolvingDoorEffect(final EvolvingDoorEffect effect) {
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super(effect);
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}
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@Override
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public EvolvingDoorEffect copy() {
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return new EvolvingDoorEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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Permanent permanent = CardUtil
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.castStream(
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source.getCosts().stream(),
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SacrificeTargetCost.class
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)
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.filter(Objects::nonNull)
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.map(SacrificeTargetCost::getPermanents)
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.flatMap(Collection::stream)
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.findFirst()
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.orElse(null);
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if (player == null || permanent == null) {
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return false;
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}
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TargetCardInLibrary target = new TargetCardInLibrary(filterMap.get(permanent.getColor(game).getColorCount() + 1));
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player.searchLibrary(target, source, game);
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Card card = player.getLibrary().getCard(target.getFirstTarget(), game);
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player.moveCards(card, Zone.EXILED, source, game);
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player.shuffleLibrary(source, game);
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if (card == null || !player.chooseUse(
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Outcome.PlayForFree, "Cast " + card.getName() + '?', source, game
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)) {
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return true;
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}
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game.getState().setValue("PlayFromNotOwnHandZone" + card.getId(), Boolean.TRUE);
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player.cast(
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player.chooseAbilityForCast(card, game, false),
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game, false, new ApprovingObject(source, game)
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);
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game.getState().setValue("PlayFromNotOwnHandZone" + card.getId(), null);
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return true;
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}
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}
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@ -40,6 +40,7 @@ public final class StreetsOfNewCapenna extends ExpansionSet {
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cards.add(new SetCardInfo("Devilish Valet", 105, Rarity.RARE, mage.cards.d.DevilishValet.class));
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cards.add(new SetCardInfo("Disciplined Duelist", 182, Rarity.UNCOMMON, mage.cards.d.DisciplinedDuelist.class));
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cards.add(new SetCardInfo("Errant, Street Artist", 41, Rarity.RARE, mage.cards.e.ErrantStreetArtist.class));
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cards.add(new SetCardInfo("Evolving Door", 144, Rarity.RARE, mage.cards.e.EvolvingDoor.class));
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cards.add(new SetCardInfo("Faerie Vandal", 44, Rarity.UNCOMMON, mage.cards.f.FaerieVandal.class));
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cards.add(new SetCardInfo("Fight Rigging", 430, Rarity.RARE, mage.cards.f.FightRigging.class));
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cards.add(new SetCardInfo("Forest", 270, Rarity.LAND, mage.cards.basiclands.Forest.class, NON_FULL_USE_VARIOUS));
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